Juan Oroel Castro
3D artist
Projects
This is my 2023 3D reel where I showcase some of my work, I hope you like it
Programs used apart from the ones mentioned in the video:
-Blender
-Unreal Engine
-After Effects
-Photoshop
-DaVinci Resolve
-Substance Painter
-Substance Designer
-Unreal Engine
-Houdini
-Gaea
Desarrollo de recreaciones 3D de edificios históricos de el territorio de Aragón mediante scanner LiDAR
3D shortfilm where I worked as a 3D generalist from modeling,texturing to layout and technical artistry
Rookie Awards 2023 | Career Opportunities | Ghost VFX | Copenhagen: BLIZAK
Rookie Awards 2023 | Career Opportunities | Ghost VFX | London: BLIZAK
Work Experience
I work on TV doing all kinds of static and animated designs, such as backgrounds for virtual production, titles, and explainer videos.
Software primarily used: Adobe After Effects, Adobe Photoshop, Adobe Illustrator, Blender.
I worked on TV doing all kinds of static and animated designs, such as backgrounds for virtual production, titles, and explainer videos.
Software primarily used: Adobe After Effects, Adobe Photoshop, Adobe Illustrator, Blender.
I worked as a 3D generalist from working on a full 3D shortfilm to working on TV ads and shows.
Software primarily used: Blender, Substance Painter, Zbrush, Nubigon (LIDaR)
Education
Epic Games certified Unreal Engine Master’s Degree