About
I help product teams turn complex challenges into simple and engaging solutions for users.
Work Experience
Design System Team
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Helped the design system team improve coherence, adoption, and team satisfaction
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Definition of new patterns and complex components from scratch
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Construction of a new Figma library with slots, variants, properties, and variables
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Definition of the foundations, components, patterns, and documentation
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Main contributor and maintainer of the design libraries used by 35+ designers, 300+ developers, and 5 products from the company
Product Team
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Design of features: Translations, File Uploader, Image Editor, and SEO & OpenGraph
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Lead designer for the team dedicated to building the comments feature
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Participated in a Focus Group with customers to have some feedback about a refactoring proposal.
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Communication with Product Managers and Developers through agile
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Design of the second version of their product and definition of their visual language
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Improved the UX thanks to the feedback from UX research and Hotjar analysis
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Definition of the visual language of the product with guidance to reproduce
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Creation of the design system and design libraries with Sketch App, documented using Zeroheight
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Design of a versioning app for MacOS using the Apple Human Interaction Guidelines
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Documentation of the design and communication with developers
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Helped the company with the design of a new SAAS e-commerce product named Vidra (by Visa).
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Definition of colors, styles, and interactions
Projects
I'm currently working on a design system guide that I'm sharing with the community.
Education
MBA concepts, frameworks, and strategies for designers to handle conversations with C-level stakeholders, get buy-in, investments, and elevate design inside the company.
Workshop with the creator of atomic design about all the strategies, workflows, and technologies to define, build, and elevate design systems, applying governance, and increasing adoption.
Practical courses and agency work experience in Photography, Graphic Design, Marketing, Web Design, and Visual Communication.
Graphic Design Course of 5 years with fundamentals of Marketing, Visual Communication, Advertising, Information Technology.
Speaking
Public in presence & streaming talk about design systems. Shared design content with Liferay's community to help our users build design systems from scratch.
An internal talk about accessibility from the design point of view.
A talk about all the work that was done at Liferay to move from Sketch and restructure the design libraries in Figma.
Shared knowledge about building design libraries using Figma, with a series of tips to improve the definition of the components.