Alexander Schunk
🇩🇰

Alexander Schunk

Product designer in Copenhagen, He/him

Seeking full-time employment in the Copenhagen area

A year ago

About

Product and UX Designer. Experienced in Data Visualization and Gamification.

Projects

2019

Mental Shower is the world's first technical 3-in-1 fixture to combine temperature, ventilation and lighting technology. Mental Shower improves the micro -environment, ie. For example, bacterial and virus flora, which accommodates both health, well-being and environment through with high air quality and daylight regulated lighting. The fixture is connected to an intelligent control device that can be accessed through an app that collects and processes data to provide the best experience of the indoor climate.

Work Experience

2021 — 2023
Copenhagen

Designing marketing content and product user experiences for Activity Stream, a marketing intelligence platform designed specifically for the live entertainment industry. Activity Stream delivers real-time data-driven dashboards to visualize and understand audience insights, identify audience journeys, and activate finite data segments to email, social and digital channels.

2019 — 2020
Copenhagen

Video production, illustrations and printed materials
Webdesign, UX wireframing.
SEO optimization, promotional content,
Brand identity design, App / software prototyping Figma and XD. Took part in Urbantech Masterclasses.

2018 — 2019
Copenhagen

Mobile game development with large brands.
Did several game pitches for The Discovery Channel Network, with two official approvals. Crafted, balanced and tested over 2.500+ levels for a variety of hyper casual mobile titles. Audio designed on project for Bilka.

2018 — 2018
Grenaa

Worked 10 months on the development of "Gift of Parthax", a wizardry action-arena pixel art game, published by one of Europe's largest game publishers 1C, on Steam, Epic Games Store and Xbox One. The game was shown to the public for the first time at PAX East in Boston, April 2018 with 70,000+ participants and since then at Gamescope Expo in Aalborg and Gamescom in Cologne, Germany August 2018 with 370,000+ participants. The game is released in the autumn of 2018.

Education

2019 — 2021
Copenhagen
  • Digital Concept design
  • Business Development
  • Digital marketing
  • Project leadership
  • User Research
2017 — 2019
Grenaa
  • Communication and dissemination
  • Design and visualization
  • Interaction development
  • Game design
  • Responsive design

Certifications

2019

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Contact

Dribbble