Radoslaw Rozanski

Radoslaw Rozanski

Sociologically trained designer in Cracow, Poland

On a daily basis I translate user needs into digital products, smartly navigating between business and technological possibilities. My main area of expertise is interface design, but I like to play around with branding or 2D animation.

As a sociologist, I bring a solid methodological foundation to user needs research, knowing what questions to ask and being aware of my (and others') cognitive biases.

In my spare time you'll find me playing basketball, cycling or reading philosophy.

Projects

2024
♏️ Moonmind Mobile App · UX/UI, Branding

Moonmind is a concept for my client's original wellbeing content, translated into a beautiful and functional mobile app interface. My role included shaping the idea, competitive analysis, creating the branding and designing an interface that delivers sophisticated content in an engaging way.

2022
👨‍💼 SaaS to get sales reps and prospects on the same page · UX/UI

The Kassa concept was developed by experienced sales professionals who wanted to simplify the sales process. It ensures that both parties stay aligned throughout the often complex journey from first contact to closing the lead. My role included small ideation, wireframing, testing the prototype and delivering the final design of the platform.

2022
🦎 Tribehouse · Webdesign

Designed a set of web pages, including a blog, for an organization that brings together geeks working on startups after hours.

2021
⚡️ AVE Mobility Mobile App · UX/UI

I was part of a two-person design team working on a tool for locating electric vehicle charging points. Our design process kicked off with a Discovery phase, where we got to know our target audience's needs and dissected competitor solutions to identify and avoid their mistakes.

2021
📸 App to control your cool camera · UX/UI, Branding

Shutter is a brainchild of a photography enthusiast, designed to remotely control the advanced features of Sony and Canon cameras. As part of a compact team, my role encompassed the creation of the app's mock-ups, branding and the final styling tailored for Apple devices.

2021
🐈‍⬛ A space where future pet parents can find their adorable friends · UX/UI

Together with a trio of project colleagues, I played a part in the brainstorming, wireframing and final design stages of a thorough platform that considers both the viewpoints of the shelters and the adopters.

Work Experience

2020 — Now
Independent Designer at Freelance
Around the World

As an Art Director of my own head, I have been involved in the development of 40+ digital products, helping both large orgs and startups polish their ideas and then turn them into usable interfaces.

Writing

2023
User experience vs. business experience. A sociological analysis of the User Experience field in Poland.

Tried to apply some theory and look at UX from sociological perspective.

Education

2024 — Now
Art&Design Studies at UKEN
Cracow

Broadening my design-artistic horizons

2020 — Now
MA in Sociology at Faculty of Humanities, AGH UST
Cracow

Sociology opened my eyes to the complexity of the world, showed me how everything is interconnected, and pushed me to look beyond my own biases. It also armed me with a solid methodology - before I trust any research, my first question is always: how was it done?

My main areas of interest: anthropology of infrastructures, sociology of design, Actor-Network Theory.

2022 — 2023
Designful Innovation Course at Rotterdam University of Applied Sciences
Rotterdam

As part of a six-month course, I developed NOICE – TO CANCEL THE NOISE, the project aimed at addressing the issue of noise pollution in modern cities, which I perceive as underrepresented in today's political discourse.

During the design process, I acquired theoretical and practical knowledge by using over 16 methods aimed at adapting the solution to the stakeholders' needs, in accordance with the Roberto Verganti's Meaningful Innovation approach.

Contact

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