Alex Lanzetta
👨‍💻

Alex Lanzetta

QA Developer in Detroit

Multitaskin'!

2 years ago

About

Alex has a background in game development and music production, a specialty in UI and generative art, and a heart in creating polished, satisfying experiences.

He started his career as an indie game developer, and later claimed full-time roles at local development studios.

Projects

Ongoing

FanLabel is an app featuring music-based contests and trivia challenges, with the goal to build a successful virtual record label and rise to the top of the global leaderboards.

2017

Golden Treasure is text-based adventure game where you live the life of a dragon hatchling.

Side Projects

Ongoing

Combining a love of pixel art and survival gameplay, Fynnland is the ambitious dream product of an artist, programmer, and musician.

Ongoing

Originally created as a small browser fan-game of Minecraft, development on Mine Blocks continued for 11-years, which led to it gaining unique features and a great player community.

Work Experience

2019 — Now
Detroit

Provides product testing and feedback, manages team priorities, aids in design, and offers additional programming and development support.

2017 — 2019
Detroit

Developed a game in Unity, specializing in tech art, UI, and text parsing. Created a full XML modding tool using Electron. Assisted with social media and marketing presence.

Education

2014 — 2018
Southfield, MI

Studied on campus for computer science with a concentration on game software development. Enjoyed levelling up knowledge of mathematics and collaborating with talented artists for game studios courses.

Contact

Youtube
Twitter

Teams

Current
Cadenza