Zane Liu

Zane Liu

Design in Berkeley, CA

About

Designer + engineer. Building computers that blend seamlessly into everyday life, elevating how we learn, connect, and interact with the world. Previously Google, BMW, and Kitty Hawk.

Work Experience

2020 — 2022
Designer and PM at Google
Mountain View

Tackling social connection through digital teleportation. I led the Technology Innovation team prototyping real time augmented reality experiences. The team developed core user experiences around new technologies impacting projects such as Starline, Meet, and Lab AR/VR.

2019 — 2020
Mountain View

Tackling congestion through urban air mobility. Designed a ground up rideshare eVTOL craft and service with the goal of lessening urban traffic.

2019 — 2019
Mountain View

Tackling mobility safety and UX through natural user interfaces. Crafted projection interfaces and functional HMI prototypes that reduce friction in vehicle controls.

Projects

Side Projects

2023

What if you could get more precise guidance in natural language, distilled into an incredibly simple user interface? We explore how maps on AI powered hardware could present just the right level of guidance, powered by a contextually aware wearable camera that sees what you see.

2020

Explores how contextual computing and AI can reduce digital and spatial information overload. AI, augmented reality, and wearables can personalize interfaces and blend technology invisibly into our world, making our HCI feel calm or "just right."

2018

Helping communities collaborate. Powered by your phone, Youniverse is a Google-sponsored exploration of an affordable mixed reality headset. We wanted to create an easy, fun, and effective tool for people to interact with their community and crowdsource local urban planning feedback.

Education

2017 — 2020
Industrial Design, M.S. at ArtCenter College of Design
Pasadena, CA
2013 — 2016
Mechanical Engineering, B.S. at UC Berkeley
Berkeley, CA

Awards

2020

Interface for peripheral multitouch gesture sensing and feedback

2019

Methods and gestures for controlling a projection user interface

Certifications

2016
Product Management from UC Berkeley IEOR 186