
Open to new projects for 2025
Work Experience
Provide 3D, motion, and product design services to clients across industries like social media, FinTech, gaming, automotive, online learning, and more.
See more in the "Projects" section below.
Lead product design for Square’s third-party ecosystem of 500+ apps and integrations. Manage design for product surface areas used by 50,000+ Square sellers each day, making it easy for sellers to discover, connect, and benefit from third-party apps.
Design end-to-end experiences for third-party app developers to build, ship, and monetize their software through Square’s platform and APIs. Collaborate with other designers on developer tooling.
Led product design for RepairPal’s B2C and B2B product ecosystems, collaborating with product managers, engineering teams, researchers, designers, and stakeholders.
Managed full design process end-to-end, including research, discovery, low-fidelity wireframes, visual design, developer handoff, QA, and go-to-market. Led implementation of company’s first design system.
Scaled design team from 1 to 7 designers; collaborated with, managed, and coached junior designers in product, brand, motion, design systems.
Thrived in a fast-paced, startup environment; work independently in ambiguity, often as sole designer or alongside another designer.
Projects
Designed 3D assets and motion graphics for Snapchat’s 7 million premium tier subscribers, in collaboration with design systems team, art directors, creative producers, and visual artists.
Designed Cruise’s in-car tablet experience, used by hundreds of cars in major cities like Austin, Phoenix, and Houston.
Design work included 3D environment visualizations and 3D design system, created in collaboration with in-house product designers. Collaborated with engineers for 3D implementation and performance optimization.
Designed badges for Nike Run Club's monthly challenges, used by tens of millions of monthly active users.
Led art direction and brand asset design for rebrand of Pilotly, a B2B customer research platform used by customers like Amazon, Netflix, NBC Universal, and Paramount.
Designed hero illustrations and brand assets for Udacity's technical courses on artificial intelligence, autonomous vehicles, business, computer science, cybersecurity, and more.
Worked closely with art director for full design process, from concept to final rendering and execution.
Designed brand assets for Webflow University, in collaboration with art director and in-house brand team.
Animated environment for OMEN Gaming’s Video Game Game Show, a livestreamed Twitch event and 2021 installment of their OMEN Challenge.
Event was streamed to over 20,000 live viewers.
A series of animated shorts used as advertisements for Asian Americans for Community Involvement (AACI)’s Youth in Technology Incubator program.
Each animation highlights a unique aspect of YTI’s mission of teaching youth ages 12-24 in Santa Clara County about different skills and interests, from media to arts and technology.
Serving as the brand domain expert, I developed how RepairPal’s brand expresses itself through static and motion graphics, through 2D and 3D imagery, and to consumers and business customers.
Writing
How to accurately — and succinctly — communicate who you are and what you're looking for, to improve your job application response rate.
What designers should look for within a creative brief and how to navigate one.
Gain the experience needed to land your next job by creating your own side projects.
Features
Nominated by Dribbble for The Noun Project's yearly roundup.
Side Projects
Created and led RepairPal's first design internship programs for 2 cohorts, summer 2020 and summer 2021. Internships included UX research, product design, and brand design.