Wenzel Massag
🎹

Wenzel Massag

UX, UI, Web-Design in Schwäbisch Gmünd, DE, He/him

Teaching myself the piano.

2 years ago

About

Hi 👋 I moved from corporate employee to freelancer, working as UI-, UX- & Web-Designer and Developer and Tech Support. I'm a hobbyist Tech- & Design-Blogger, and piano novice.

My passions mean I care about building a circular economy ♻️, sustainable renewable energy 🔋🌞, and the carbon footprint of inefficient software 💻💨.

⌞w⌝

Writing

2023

Replacing Beachball.tech, this is my more neutral and upbeat blog about design, technology, and more.

2023

Beachball.tech is a blog I write to cover topics I’m personally interested in.

2021

This is my bachelor‘s thesis. I explored how Atomic Design is often misinterpreted as a design process and how it could actually be used as a design process.

Work Experience

2022 — Now
Distributed/Remote, Europe

Starting November 1, I am a self-employed/freelance designer.

2021 — 2022
Distributed/Remote, Europe
  • Quality assessment of new features before and during the release of beta versions of macOS, iOS, and web apps
  • Direct contact for customers with technical questions about Sketch
  • Creating text and multimedia content for the public FAQs
  • External support via email, video call, Twitter, and Live Chat
  • Internal support via Slack and video call
  • Documentation of technical defects as GitHub issues
  • Working closely with engineers and designers in the company to resolve issues for customers and customer groups
2012 — 2021
Hybrid/Bodolz, Germany
  • Web-Designer and -Developer
  • Hardware and Software acquisition
  • Provided trainings to operate specialized hardware for automated warehousing
2021 — 2021
Distributed/Remote, Europe

What I did
Job description:

  • Developing a design system for multiple brands, based on existing designs of those brands.
  • Collecting and structuring design and brand elements with the team.
  • Systematically cataloging all elements based on Atomic design.
  • Designing components and creating a component library (using Sketch).
  • Validate and coordinate the library with design and development, as well as other stakeholders.
  • Coordinated cross-team and multi-disciplinary tasks and processes to implement in product development.
  • Documented a consistent design system for multiple brands across all platforms using Frontify.
  • Created a set of rules for using the design system, such as "do's and don'ts" as well as use cases.

Requirements for the job:

  • In-depth knowledge of product design (digital) UX design and/or UI design.
  • You have know-how of design systems and know how brand communication works. You ideally have knowledge of how modern software development processes work.
  • You are an open-minded and emphatic person who enjoys working with people and have very good written and spoken German and English skills.
  • You bring very good technical knowledge in using Sketch and good skills in other tools like Adobe CC.
  • You are proactive and work independently to learn new tasks and software tools.
2019 — 2020
Friedrichshafen, Germany
  • Work on the design system for internal B2B applications for fleet management
    -- Responsive (desktop and mobile)
    -- Creating responsive UI patterns in the Sketch Library (table, date picker)
    -- Maintenance and structuring
    -- Version management
    -- Design System Documentation - Component based in InVision DSM
    -- Design-Development interface - workflow optimization through workshops

  • Co-lead bi-annual internal design thinking camp as part of company-wide design advocacy.

2019 — 2019
Wilpodsried, Germany
  • Analysis of the onboarding process (stepper/wizard) for new and existing customers using Hotjar: Reasons for customers abandoning the process. Click path analysis via mouse/scrolling heatmaps and screen recordings
  • Information architecture of user action with system response flowchart in Miro
2012 — 2018
Designer & Developer at Self-Employed
  • Social Media Consultancy
  • Web-Designer and -Developer
  • IT Support and trainings (one on one macOS and Windows)
  • Product Photography
  • Video and audio recording
  • Video and audio editing
2011 — 2012
Seniorenheim Hege

Elderly caregiver in a closed ward.

Education

2015 — 2020
Weingarten, Germany

The track "Digital Media Design" incorporated a broad canon of subjects. I was able to learn UI and UX design, filmmaking and programming, and the mathematical foundation of GPUs which I’ve entirely forgotten since. We practiced 3D-Modelling, 2D-Animation, presented exciting challenges, but my focus was on UX and UI design, and front-end development.

1997 — 2010
Abitur at Freie Waldorfschule Ravensburg
Ravensburg, Germany
  • Editor of the School Magazine
  • Various internships in social, agricultural, economical, and applied mathematics (land surveying)
1997 — 1997
Bodensee-Schule St. Martin

Grade 1

Contact

Website