Projects
Ongoing collection of visual research and experiments.
Mainly responsible for visual CG branding, RnD, lookdev, shading, lighting, rendering, simulations and art direction.
The self initiated project "Capsule" curates and illustrates a personal collection and reflection of literatary works through CGI and print design.
Collaborating with Maximilian Schwugier on a short film capturing the very essence of escapism. The project and end result itself is accompanied by a vast selection of RnD works.
Exploring CGI ceramics inspired by the longing for tactile experiences.
Over the course of several months, digital pottery pieces were created and showcased in different environments.
Working on launch films for the revolutionary Mini Urbanaut concept car. Responsible for look development, shading, lighting, rendering & art direction.
Work Experience
Contributing to studio values and styles as #1 employee. Working on projects for international clients in the luxury and big-tech segment, focussing on brand identity communicated through 3D
Working for international studios & clients on a variety of projects. Mainly responsible for highly specialised lighting/shading/rendering tasks.
Working for different studios in Munich, including Aixsponza, UberEck, BueroBewegt, UnitedSenses and others.
Speaking
Talking about color workflows in one of Adobe's livestreams.
Education
Graduating with a grade of 1.5
Mainly learning and focussing on basic graphic design, photography and interactive installations, providing a broad base for future design practices.