
About
I’m a UX/UI and product designer crafting seamless digital experiences. With a background in web design, no-code development, and product design, I specialize in translating complex ideas into user-friendly interfaces.
Currently freelancing, I help brands build engaging websites, interactive tools, and digital experiences that connect with users. I’ve worked with startups and established brands to develop scalable design systems, optimize user flows, and bring digital products to life. Past clients include Visualist, Adidas, and mission-driven startups.
Contact
Work Experience
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Created an interactive portfolio site for an artist that led to them landing two new high-profile clients within a month
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Developed a custom Webflow site for a startup, reducing their bounce rate by 40% within the first three months
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Designed and launched Webflow and Squarespace sites that help clients get fully booked
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Made improvements to an e-comm shop that increased sales by 300% in its first week
"Natasha very clearly gives her all to her work. It's been great learning from her and the design work she produced and the impact that will have are hugely significant." Ollie Dotsch @ Kano World



I joined as the first designer and grew the product from 0 - 1, creating the design language and developing design skills across the company as the team grew.
- Built and maintained a design system that streamlined development, reduced design inconsistencies, and cut developer handoff time.
- Handled the entire product design process from idea to developer handoff. Created wireframes, user journeys, clickable prototypes
- Led user testing sessions, uncovering key usability issues feeding back insights to guide the roadmap.
- Continuously improved our design processes and workflows
- Mentored junior designers in both hard and soft skills
- Led workshops teaching cross-functional teams essential Figma and UX principles through play.
"I had the pleasure of working with Tash for almost two years. I was consistently inspired by her ability to think creatively and critically. She's super passionate and this rubs off and inspires everybody she works with.We worked on a ton of projects together and Tash was always digging deeper and looking at problems from every possible angle. Everything she'd touch would always look great, I always trusted her creative vision and the results it would bring in." - Charlotte Mara, Brand & Community Manager @ Visualist
Figma (Software) · Product Design · Design Systems · User Research · UX/UI




I joined this small team, helping them define their mission and develop a visual language and design strategy.
- Ran workshops to hone the brand vision and agree on design principles
- Developed a digital strategy and produced brand guidelines
- Revamped their social content
- Mentored content creators to raise design standards
- Worked with a UX researcher to go through several iterations of the core offering
Design Strategy · Brand Design · Team Workshops · Brand Strategy · Mentoring · Graphic Design


Designed interactive installations and digital experiences for intimate events and global brands, with projects reaching over 50,000+ users and event attendees.
Notable projects include:
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An interactive window display for Adidas props
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Production design for Superflux
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Spy-themed mini-games for Bright Little Labs
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Interactive installations for the British Museum, Science Museum, and Brainchild Festival.



"Tash has worked with us for a number of years and she’s absolutely brilliant. She brings fresh, innovative ideas, a great energy and has an extremely collaborative working style. Tash has helped develop a spy app for kids, a postal subscription product, as well as adding to general creative ideas across the business. She’s happy to get stuck in to whatever is going on, always adds value, and has an extraordinary mind. Thanks Tash!" - Sophie Deen, CEO


Awards
Lead product and graphic designer and for a mood-boarding tool launched on Product Hunt.
An addictive not-a-board game. Considered for development by Hasbro.
Side Projects
A workshop where we used critical thinking around AI assistants and gender to design and prototype a chatbot that could better help minority groups
A two week long residency of talks, workshops and co-creation around the future of work, travel, leisure, and relationships.
Education
Exhibitions




Writing
An article about the power of dreams for the creative mind.