Stacy Frantsek

Stacy Frantsek

Concept artist & illustrator in Serbia

About

I am a concept artist and illustrator with 10+ years of experience in mobile games. As a Senior Artist at Playrix, I specialize in environment concept art, color keys, and illustrations. I focus on creating stylized art using Photoshop, Procreate, and Blender while collaborating with the art director, 3D modelers, animators, and producers to bring the best visuals to our new game!

stacy.frantsek@gmail.com

Work Experience

2022 — Now
Lead Artist | Senior Artist at PLAYRIX

Developing environment and prop concepts, illustrations, and UI elements for a new mobile game. Collaborating with 3D modelers, producers, and animators for cohesive visuals.

2020 — 2022
Environment Concept Artist, Lead Artist (Gardenscapes) at PLAYRIX

Worked closely with animation and technical artists, 3D modelers, and game designers to develop the Makeover Event style, ensuring alignment with the existing art while considering the game engine's 3D limitations. Developed environment concepts and was responsible for the event's environment appeal. Provided feedback to concept artists and 3D modelers to ensure consistency with initial concepts. Participated in hiring by reviewing portfolios and trial assignments.

2018 — 2022
Instructor at Smirnov School

Mentored students on '3D for 2D Artists' and 'Sketching and Shapes' courses, helping them improve their painting skills. Created tutorials, participated in interviews, wrote articles for social media, and delivered a lecture on stylized environments.

2019 — 2020
Lead Marketing Artist at PLAYRIX

Managed a team of four artists, assigning tasks based on their strengths while ensuring deadlines were met. Conducted product and performance reviews, and mentored three artists to Lead positions. Created fun, edgy, experimental visuals for ad campaigns.

2018 — 2019
Marketing Artist at PLAYRIX

Developed graphics for ads, ASO, and App Store presentations. Collaborated with video designers and producers to bring new ideas and ensure engaging visuals.

2017 — 2018
Illustrator at iSpring Solutions

Designed characters for the eLearning library.

2011 — 2017
2D Artist, Lead Artist at Elephant Games

Created characters, environments, props, match-3 and UI elements, animations, and FX in Unity for HOPA and casual mobile games and prototypes.

Side Projects

2021

I was honored to be a part of the project that celebrates kids' authenticity and imagination in 2019 and again in 2021.

Certifications

2023
Painting with Color and Light from Schoolism
2021
Fundamentals of Environment Design from CGMA
2021
Environment Sketching for Production from CGMA
2018
Illustration Creation Workshop from Smirnov School
2018
3D for 2D artist from Smirnov School
2018
Concept art: references and drafts from SmirnovSchool
2017
Character Concept Art from Smirnov School
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