Overview
For three and a half years and during a global pandemic, I was the solo design resource for the iOS native mobile app (NMA). I was also a go-to resource for anything mobile. My first responsibility when joining the team was to extend a design overhaul to all parts of the "happy path flow" (search/browse to checkout) for the Chewy app on iOS.

The first hurdle I faced was designing for a larger display. We were building a universal app which contrary to the tech enthusiasts was not as simple as checking a box in Xcode. This would allow our store to be optimized for both iPhone and iPad which only a couple years later would be forked off as iPadOS.

When I began work, I built a design system of existing components, standardized the type classes so we could support Dynamic Text resizing, reduced our color palette to the essentials, yet kept a few in reserve for future use, and reworked each InVision prototype that already existed.


Since I worked on every part of the Chewy app, there are so many projects to list. Here are some that I really enjoyed building:
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API research and design of Pay
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Crafting a robust Filter/Sort feature
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Having fun with iMessage Stickers
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New business with eGift Cards
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Supporting customers with Text Chat
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Supporting Pharmacy launch with Pet Profiles
A majority of these experiences still exist in the app that you can download right now with my existing design.






I particular enjoyed building skills in...
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Presenting and selling to leadership.
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Working in two-week sprint-based working style (adjusting from waterfall)
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Close collaboration with Product and Engineering coworkers to complete the three-legged stool.
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Advanced prototyping with InVision (RIP); plus briefly Origami and Framer (from 2018).
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Deep research of new features both in design, but also in development lift of APIs available to the team and working with what we had.
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Supporting the team with a deep dive for App Privacy 'Nutritional Labels' for the required App Store change. Understanding what we collected and what we did not helped me continue to make informed design decisions.
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Apple Technologies and frameworks including: the Human Interface Guidelines, Universal app binary, Size classes & dynamic type, VoiceOver and Voice Control, Text recognition/OCR, Push Notification services, iMessage extensions, Dark Mode and theming with Asset Library, and Apple Pay.
Challenges faced
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I was the only designer on this team responsible for the entirety of the store experience on a platform.
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Leadership and product owners often pointed to the apps as not being in 'parity' to the website experience.
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Quarterly goals and shifting initiatives as new business came online always proved difficult to manage.
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Designing in lock-step with my closest design ally, our Android designer, to build features at the same time on unique platforms.
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Needing to bring so much more proof and research to the table to validate and defend my design decisions.
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Management changes, a shift in core values and evolving design/research team culture.