Sam Sampson
🙂

Sam Sampson

Senior Product Designer in London, He/Him

🦄

A year ago

Work Experience

2024 — Now
Senior Product Designer at Freelance
2023 — 2023
Senior Product Designer at Method
London

Senior product designer for a global strategic design consultancy. Built design systems and solved complex challenges for large organizations in the energy and manufacturing industries. Successfully contributed various components to the Hitachi NEXT Design System.

2022 — 2023
Product Designer at RIVAL
London

Product designer for a small but mighty design lab offering rapid research, prototyping and clever thinking. Worked with a number of different clients including Thriva, Coach.io and the $41m rocket-ship Appsmith. Conducted full-service product design including UX audits, user interviews, workshopping, service blueprints, and prototype testing through to delivering the final UI for developer handover. Also assisted with Google design sprints.

2021 — 2022
Senior Product Designer at YunoJuno
London

Sole product designer for the UK’s largest freelance marketplace. Helped to deliver multiple platform features including a complete marketplace renovation and the introduction of saved talent pools. Regularly conducted UX research such as user interviews and Kano surveys to obtain feedback that would inform the final designs. Re-established and maintained a scalable design system in Figma. Engaged in company-wide roadmap planning via the ORK format. Participated in regular team retros.

2021 — 2021
Product Designer (Volunteer) at OpenMined
London

Sole product designer for the UK’s largest freelance marketplace. Helped to deliver multiple platform features including a complete marketplace renovation and the introduction of saved talent pools. Regularly conducted UX research such as user interviews and Kano surveys to obtain feedback that would inform the final designs. Re-established and maintained a scalable design system in Figma. Engaged in company-wide roadmap planning via the ORK format. Participated in regular team retros.

2019 — 2019
UX Designer at Push Gaming

Sole UX/UI designer for HTML 5 optimised games. Designed the experience of various in game features and the overall gameplay HUD. Conducted user research, created flowcharts, wireframes and UX/UI designs. Updated the company workflow for UX projects.

2017 — 2019
Junior Creative at Wasserman X
London

Creative development of experiential campaigns and UX design of various installation interfaces. Worked across numerous brands such as BMW, Bombay Sapphire, Nespresso, HP, William Lawsons, Grey Goose, Bacardi and more.

2017 — 2017
UX Design Intern at Primo Toys
London

Adopted a human centred design approach and worked closely with the CEO to maximise the discoverability and usability of Primo Toys’ online resource centre. Conducted interviews, brainstorm sessions and user testing to finalise the UX/UI design of the digital product.

Education

2015 — 2017
BA (Hons) Interactive Media Design at University of Hertfordshire
  • Grade: 1:1 First Class Honours (4.3 GPA)

  • Part of the Physical Computing Research Lab

  • Sports Scholarship: Judo

Check out a project here