Ryan Sherman

Ryan Sherman

Brand Strategy & Innovation in Copenhagen, He/Him

About

Dear Kathrina,

From developing AI recipe tools with Google and David Zilber to bringing future food recipes to the National Mall with SPACE10 and IKEA, I’ve had the unique experience of using brand strategy to pioneer food innovation in recent years. I would love the opportunity to continue this work with Noma.

Between innovation labs like SPACE10 and Google’s Creative Lab, and youth culture institutions like VICE, my 10-year career has laid a strong foundation for growing unconventional brands with global impact. During this time, I’ve led teams, built partnerships, developed marketing strategies, and launched products to international acclaim—earning endorsements from the UN, Danish Government, The New York Times, and TED.

At SPACE10, the future living lab and spiritual predecessor to Noma 3.0, I worked closely with the co-founder to strategically and creatively guide the brand’s growth and direction—opening new cultural and consumer spaces, product innovations, and expressions for the brand. It was a unique experience that I’m eager to bring to Noma as it expands beyond the restaurant into new and unforeseen areas.

I am driven by the belief that food can shape the future of our planet, and I hope to lead with these values—driving collaboration through a shared sense of responsibility for the brand's role in guiding this future. Coming from a Black American family with a passion for soul food, there’s nothing I believe more than the cultural power of connecting through food.

With rapid technological advances and critical climate challenges ahead, it’s more important than ever we come together to find new ways forward.

I hope we have the chance to do so.

Best regards,
Ryan

Work Experience

2024 — 2024
Innovation Strategist at Chanel
Remote from Copenhagen for New York

Direct Report + Reference: Helen Job

Principal, Observatory Studio

helen@observatorystudio.global

Roles + Responsibilities:

  • Consulted on and developed an innovative R&D strategy as part of a global transformation for Chanel, fusing digital and physical experiences to future-proof the brand’s approach to consumer engagement and storytelling.

  • Developed a community-centric model of experimentation and innovation within the company, acting as a catalyst for new ideas and insights, and streamlining the process of generating, testing, and implementing creative solutions across the organization.

2024 — 2024
London, New York

Direct Report + Reference:

Julian Pickard-Garcia
Managing Director, Google Creative Lab
jpickardgarcia@google.com

Roles + Responsibilities:

  • Led Google’s Creative Lab AI experiment team, working with executives to shape transformation strategies around AI-driven products and digital innovation.

  • Presented and collaborated with senior leadership, driving alignment between creative concepts and overarching business strategies, ensuring the vision supported long-term corporate transformation goals.

  • Structured problem-solving approaches to tackle complex AI-related challenges, blending creative and strategic thinking to conceptualize new products and solutions.

  • Worked cross-functionally to align creative direction with business objectives, ensuring consistent and cohesive communication across internal and external stakeholders.

  • Led creative and strategic workshops, fostering collaboration across internal teams and external partners.

2021 — 2023
Copenagen

Direct Report + Reference:

Kaave Pour
CEO, Co-founder and Head of SPACE10
kaave@space10.com

Roles + Responsibilities:

  • Spearheaded R&D initiatives focused on AI, immersive media, and sustainable innovation, positioning IKEA as a brand leader in digital transformation and content creation.

  • Keynote speaker and visionary leadership on the cross-section of technological innovation, creativity and design - from Copenhagen to London, Hollywood to Mexico City.

  • Explored new tools, platforms, and media formats such as AR/VR, blockchain and AI-driven media, developing visionary concepts that shaped strategic decision making and investment.

  • Developed and executed bold strategies that integrated cutting-edge technologies, fostering a culture of experimentation and collaboration across teams.

  • Oversaw budget allocation, set OKR's and project managed multiple R&D initiatives.

  • Fostered a collaborative team culture, ensuring that all team members were aligned and motivated, creating an environment that encouraged feedback and innovation.

2018 — 2021
Copenhagen, London, New York

Direct Report + Reference:

Morten Grubak
Global Executive Creative Director at VICE / VIRTUE
morten.grubak@vice.com

Roles + Responsibilities:

  • Directed creative teams to develop cutting-edge digital, branding, and marketing campaigns for global clients, ensuring that creative outputs were aligned with brand strategy and business objectives.

  • Proactively drove R&D focused projects, identifying opportunities to elevate and shape the future of the VICE Media brand through innovative and future-forward approach.

  • Collaborated with external tech partners and startups to explore new tools and platforms, driving business growth through groundbreaking innovations.

  • Worked directly with senior leadership at brands like IKEA and Converse, delivering strategic creative presentations and ensuring alignment with brand and business objectives.

  • Directed cross-functional creative teams across markets, implementing best practices in communication and fostering an environment of collaboration and constructive feedback.

  • Built a positive team spirit, mentoring junior team members and ensuring a collaborative, inclusive working environment across markets.

2016 — 2018
London, Berlin, New York

Direct Report + Reference:

Wayne Deakin
Global Creative Principal at Wolff Olins
wayne.deakin@wolffolins.com

Roles + Responsibilities:

  • Developed cutting-edge digital transformation strategies for major clients like Nike, Amazon, and Starbucks, focusing on integrating emerging technologies like AI, automation, and immersive media into brand storytelling and content creation workflows.

  • Ran internal R&D efforts, combining emerging technologies with strategic and creative thinking to drive growth and cultural impact.

  • Played a key role in shaping digital-first campaigns, working closely with clients to translate their visions into innovative digital solutions that merged creativity with technology.

2015 — 2015
London

Direct Report + Reference:

Jordan Fisher
Creative Director at OddCommon

Clients:

Google, Rehab Agency

Roles + Responsibilities:

  • Contributing unique and innovative designs to fast-paced design sprints with Google, delivering communication concepts and prototypes for new and emerging Google technologies.

Projects

2024

Role: Strategy, Concept + R&D Direction

Setting the strategy and concept direction for various R&D explorations with Gemini.

2023

Role: Strategy, Concept + Spatial Design Direction
Collaborators: Wang & Söderström

The advancement of AI tools is bringing new possibilities — and questions — to the design industry. In this exhibition of multiple collaborative projects, we investigate how AI might support us in designing a better future for people and the planet.

2023

Role: Strategy, Concept + Design Identity Direction
Collaborators: Giga Design Studio, Tim Fu of Zaha Hadid Architects

Regenerative Futures is a competition that explored the potential of AI as a creative collaborator - challenging everyone to imagine future homes that are better for people and the planet.

From Architects and designers, to Baristas and artists from the landscapes of the U.S to the mountain ranges of Kyrgyzstan, the competition received over 250 entries from over 40 countries.

2023

Role: Strategy, Concept + Spatial Design Direction
Collaborators: Spacon & X

Redesigned the ground floor of SPACE10 headquarters in Copenhagen to provide the community with a public space in which to work, research, draw, write, and connect with us and each other.

Window seating and communal tables are positioned among the library, featuring 100 essential books for creating a better everyday life for people and the planet — chosen by the SPACE10 team and global community.

2022

Role: Strategy, Concept, Visual + Interaction Design Direction
Collaborators: WINT Design Lab, Zünc

Carbon Banks is an exploration into how the blockchain could build a more sustainable relationship with our furniture and save it from ending up in landfills prematurely.

Carbon Banks seeks to help us build more sustainable relationships with our physical belongings - to create an emotional bond that would encourage us to keep, repair, trade, and recycle our furniture.

2022

Role: Concept, Narrative + Interaction Design Direction
Collaborators: Bakken & Bæk, oio, WINT Design Lab

How will tomorrow's technologies redefine the way we live at home? In collaboration with over 20 studios around the world, we developed a series of digital experiments resulting in an array of clever ideas, radical proposals and exciting prototypes - with each challenging the role of technology in the home.

2021

Role: Concept + Spatial Design Direction
Collaborators: Rosie Lee

The Renew Labs Store by Converse is a virtual brand experience space that calls attention to the masses of consumer and marine plastic-based waste floating in the Pacific. Its mission is simple: close down as quickly as possible.

2020

Role: Concept, Script + Art Direction
Collaborators: Hobby Films, Beatrice Peggard

Travelling back through time and taking inspiration from Flash Dance, this TV commercial for IKEA see's a dad giving not just his old IKEA bookshelf a second chance, but the mullet too.

2019
Martell Home Live at Martell

Role: Strategy, Concept + Art Direction

From the drawing room of a castle in Yonkers, New York, we kicked off a new series Martell HOME LIVE—bringing together Big Freedia and several vogue dancers, Princess Nokia, Charlie XCX and more. Hosted by Killer Mike, the show captured the audacious and unapologetically unique attitude Martell has built its brand on.

2019

Role: Strategy, Concept + Interaction Design Direction Collaborators: Julie Carpenter, Nis Nørgaard, Koalition, Pride

Q is a digital voice created for voice assistants that allows users to choose a genderless option. Q adds to a global discussion about who is designing gendered technology, and why those choices are made. It shapes a future where the inclusion of ideas, positions, and diverse representation is reflected across all humanlike technologies where voice plays a key role.

2018
Queen's Speech 7 at Nike

Role: Concept + Design Direction

Queen's Speech 7, Lady Leshurr's 7th instalment in her notable series, features — and was created by — a handpicked, all-female crew. It's a showcase of some of London's most fearless female creatives, and a celebration of the 35th anniversary of Nike's classic Air Force 1.

2018
Gold Rush at Nike

Role: Concept, Director + Editor

In collaboration with Nike for the launch of their exclusive Gold Bullet’s, we brought comedian Chabuddy G together with the cast from the U.K hit show - People Do Nothing.

Riffing off the classic infomercials of the late 90s / early 00’s , ‘Gold Rush’ brings catwalks, gold Nokia’s and cringeworthy fades to the feed.

2016
gifgoat.party at AKQA

Role: Strategy + Concept
Collaborators: Ben Silvertown

With elections to the EU referendum taking place in 2016, it was crucial for young people to have a say in their future, yet many tended to fall at the first hurdle: registering to vote before the deadline.

We disguised a political message with something more eye-catching: goat gifs. Hacking Facebook, we built a simple sharing mechanic that not only acted as a powerful reminder to register, but encouraged young people to pass it on.

Exhibitions

2023
Design in the Age of AI at SPACE10
Copenagen

Role: Contributor + Strategy, Concept + Spatial Design Direction

The advancement of AI tools is bringing new possibilities — and questions — to the design industry. In this exhibition of multiple collaborative projects, we investigate how AI might support us in designing a better future for people and the planet.

This exhibition offers a snapshot in time.

Presenting four speculative projects co-created with design studios and using AI tools, Design in the Age of AI explores the possibilities and limitations of artificial intelligence as a creative collaborator.

2022
Futures at The Smithsonian
Washington D.C.

Role: Contributor with The Genderless Voice

Part exhibition, part festival, FUTURES presents nearly 32,000 square feet of new immersive site-specific art installations, interactives, working experiments, inventions, speculative designs, and “artifacts of the future,” as well as historic objects and discoveries from 23 of the Smithsonian’s museums, major initiatives, and research centers.

2019
Design for Different Futures at Philadelphia Museum of Art
Philadelphia

Role: Contributor with The Genderless Voice

An electrifying landscape of designs that respond to the future in surprising, ingenious, and occasionally unsettling ways. From daring flights of imagination to products already on the market, the works on view explore what lies ahead for the earth and its inhabitants—through the interplay of design, art, science, and technology.

2019
Beazley Designs of the Year at The London Design Museum
London

Role: Contributor with The Genderless Voice

The most innovative designs across fashion, architecture, digital, transport, product and graphic design, as nominated by the public and design experts from around the world.

Awards

2023
Honouree in 2023 Innovation by Design Awards from Fast Company

SPACE10 Library - SPACE10

2023
Honouree in Advertising, Media & PR - Sustainability & Environment from Webby Awards

Carbon Banks - SPACE10

2020
Yellow Pencil in Branding - Sonic Branding from D&AD

Genderless Voice - Pride

2020
Wood Pencil in Radio & Audio - Creative Use of Technology from D&AD

Genderless Voice - Pride

2019
Nominee from Beazley Designs of the Year

Genderless Voice - Pride

2019
Best Interactive Design of the Year from Fast Company

Genderless Voice - Pride

2019
Bronze Lions for Use of Audio Technology, Voice Activation from Cannes Lions

Genderless Voice - Pride

2019
Bronze Lion for Sound Design, Radio & Audio from Cannes Lions

Genderless Voice - Pride

2019
Glass, The Lion for Change from Cannes Lions

Genderless Voice - Pride

2019
Future Impact Pencil - Diversity and Equality from D&AD

Genderless Voice - Pride

2017
Webby For Good from Webby's

Gifgoat - AKQA

2017
Judges Choice from Webby's

Gifgoat - AKQA

Speaking

2024
Creativity in the Age of AI at Creativity in the Age of AI
Copenhagen
2023
Everyday Experiments: Collaborative Futures at SPACE10 Pop-up
Mexico City
2023
Why Creativity Matters at Creative Review
London
2023
Brand Experience Summit at Wolff Olins
London
2022
Into the Metaverse at Spatial Labs
Los Angeles
2019
The Best Way to Predict the Future is to Create It at Gucci
Venice

Features

2023

"There's no magic button to take them all away, so the question becomes how we shape AI for positive use"

Volunteering

2021 — Now
Jury Memeber at D&AD
London
2022 — 2022
Jury Member at One Club: Young Guns
New York
2017 — 2017
Jury Member at Future Lions
Cannes

Education

2012 — 2015
Bacehlor of Arts, Adverstising at University of the Arts
London