
About
I’m a Product Designer based in the UK with nearly 10 years of experience. I have led a diverse practice throughout my career to date; always driven by my intrigue in people, culture and sustainability. Having applied design to a variety of contexts and environments, I am inspired by the tangible value that design can add to the relationships between people, brands, products and services. In particular, I find solving problems that address data and complex interactions infinitely rewarding.
Work Experience
Sweep helps businesses track and act on their carbon and ESG, so they can become Forever Companies. Our data-driven platform makes it easy to measure carbon and ESG data at scale, take action to reduce your impact, and stay compliant with climate standards and sustainability reporting regulations.
Infogrid is reducing CO2 in the built environment at massive scale through building intelligence. Our AI-powered platform gathers and analyses data from IoT technology to drive our mission of making every building healthy, efficient and sustainable. In my time at Infogrid we've gone from 30 people to 300 and counting. In collaboration with the Head of Design I grew the team to 8 people and was responsible for managing the development of 2 senior designers. My teams design the frontend experience of Infogrid's flagship products for Occupancy, Indoor Air Quality, Smart Cleaning and Predictive Maintenance. I have led core Product strategy and introduced ways of working for practices such as qualitative customer research.



Signal Noise (part of The Economist Group) creates products and experiences that reinvent how people experience data, tracing a clear path from data to value. I worked as a Lead Designer on products and web experiences for Siemens, FC Bayern and McKinsey. This work spanned immersive WebGL experiences, data apps and a data vis design system



At Frog we worked with established players in industries such as FS, Telco, Utilities and Retail to design and launch new, innovative products and services. Teams were cross functional and small, so as a Product Designer at Frog I wore many hats and learned invaluable skills. I helped redesign retirement advice for a leading pensions provider, a cash flow banking app for SMEs and re-imagined the future of utilities - among others. My ability to communicate, collaborate and bring clients on ‘the journey’ was an invaluable skill here given the deeply embedded nature of our teams within clients’ organisations. As well as conventional UI and UX practices, I also designed and led client workshops on growth strategy and ways of working, and spoke about personal projects at events to an audience of peers.



I was headhunted by Iain Tait at Wieden+Kennedy to fill the role of designer on a new team called WK.ventures. My job there was to research and experiment with emerging technologies, platforms and ways of working in order to diversify the process, and offering of the agency. As a team of four people, we designed and produced digital projects through an agile, collaborative process. We tried our hand at Virtual Reality, Open APIs, Chatbots and a physical/digital product among others. We also fed back our learnings to the agency via a digital resource of articles and practical guides that we authored through our learnings. I led design on the team and enjoyed the responsibility and level of ownership that that work
gave me.
While at Applied I worked as part of a three person team to deliver a wayfinding and signage system for The Metropolitan Museum of Art (NYC). In addition, I helped design a pedestrian wayfinding system for the city of Edmonton (CA) which presented unique challenges in integrating multi-level, multi-modal wayfinding. After that, I was one of two designers that delivered stage 1 of design and planning for The National Gallery in London. I was given freedom and responsibility doing work that required diligence and an eye for typographic detail. Its methodical nature also developed important skills in information planning and design, to deliver legible systems for complex environments.







Side Projects
I've had a passion for typography and graphic design since studying Visual Communication as a student. Throughout my career I have done many typographic posters, usually for clients in the arts & culture sector.







Having a background in graphic design and a cohort of friends that are musical artists means I regularly collaborate on projects in the area of music. Here's a few examples..
















Awards
Animated narrative about future forms of typography for the Motyp Symposium of Design added to the 2018 archive of 100 best graphic design projects in Ireland that year.
Logo and Posters for 'Don't Drop' added to the 2016 archive of 100 best graphic design projects in Ireland that year.
Map design for the Metropolitan Museum of Art (NYC) added to the 2016 archive of 100 best graphic design projects in Ireland that year.
Vinyl Artwork for Meltybrains? added to the 2015 archive of 100 best graphic design projects in Ireland that year.
Typographic illustration for Wired Magazine added to the 2015 archive of 100 best graphic design projects in Ireland that year.
Features
Education
First Class Honours
Certifications
Inducted into the ISTD (International Society of Typographic Designers) as a student, with the only Merit grade awarded in Ireland that year.