About
interaction design @ ciid, italy. previously, independent web designer & automotive journalist
Projects
Fastest fingers first. Fill your half of the screen with pixels to win!
Lumen Duel is a fast-paced, two-player game built using an Arduino Uno micro controller. Designed and developed in under 24 hours, the project pits players against each other in a contest of speed and reaction time. Each player is assigned a controller with a single button. The objective is to press the button as quickly as possible, causing the LED pixels on their side of the screen to move towards the center. The first player to reach the middle wins the round.
Lumen Duel is a simple yet engaging game that challenges players to test their reflexes. The competitive nature of the experience encourages players to continually improve their timing and reaction speed, making for an entertaining back-and-forth between opponents.
At the core of Lumen Duel is an Arduino Uno board, which manages the game logic and controls the LED display. The two player controllers, each with a single button, communicate with the Arduino to register button presses and update the on-screen pixels accordingly. The project was built within a 24-hour timeframe, demonstrating the team's ability to rapidly prototype a functional, engaging game using accessible hardware and programming skills. Through the development of Lumen Duel, the team gained valuable experience in Arduino programming, hardware integration, and rapid product design. Moving forward, the project could be expanded upon with additional features, such as scoring systems, difficulty settings, or even wireless multiplayer capabilities.
Rocks, Camera, Action!
RockMusic is an ‘instrument’ to make music through rocks. Placing rocks on the device generates beats, based on where the rock is placed and how many rocks are present in its proximity. Students developed a system where a phone camera tracks rocks positioned on a surface, using OpenCV to process their location and proximity. Each rock's position generates specific beats, with the number and arrangement of rocks directly influencing the musical output. The processed information is then routed through VCV Rack, a virtual music platform, which translates rock placements into real-time musical beats across multiple virtual instruments. This approach breaks down traditional barriers to music production, making sound creation accessible and intuitive. By exploring object-recognition algorithms, image processing, and music theory, the project demonstrates how everyday objects can become instruments and how technology can reimagine creative expression. RockMusic is an attempt to make music production easily accessible and independent of the tools you have.
Education
Taught by experts in design, technology and innovation, the Interaction Design Programme is a one-year, immersive experience that imparts the skills, mindset, and knowledge to become a proficient interaction designer.