About
A Stockholm-based Senior Product Designer with a decade of hands-on experience crafting experiences with the perfect blend of scalability and simplicity.
Projects
Mentimeter helps transform meetings and learning from one-way communication to more inclusive, engaging, and fun by giving all participants an equal voice in the room.
At Mentimeter, Raghu leads design for the editor portion of the core product. This involves driving strategically critical initiatives via his team and enabling more teams to help work on top of the editor.
Epidemic Sound enables creators to elevate their content with royalty-free music and sound effects.
As the first product designer for the core product, Raghu contributed to several initiatives spanning from launching a new busniess subscription to a company wide rebrand. Most notably, he led design for the music infrastructure from an early idea to a full blown product with multiple cross functional teams actively working on it.
BrowserStack is the world's most used cross browser testing tool.
Raghu helped ship the first BrowserStack re-design with an entirely new user experience across all product offerings.
As a Sumer of Code 2014 intern, Raghu designed and developed a Calendar application with angular 1.6 on the front-end Nextcloud as a DAV backend. Raghu co-maintained the repository with over 150 stars and 30 active contributors for over 3 years after the project ended.
As a Summer of code intern, Raghu designed and developed (agnularJS, PHP) and iterated on the user management, and files app portion of ownCloud (also, Nextcloud).
Work Experience
Side Projects
Designed and developed a Calendar application with angular 1.6 on the front-end Nextcloud as a DAV backend. I co-maintained the repository with over 150 stars and 30 active contributors for over 3 years after the project ended.
Helped design a common design language and incorporate it in the core applications like Files, App Management and User Management for the open-source project Nextcloud
Speaking
Hands-on sessions with Hyper Island students on prototyping as the design process to express ideas, and influence leadership.
This talk aimed to help understand how to effectively design and navigate a community over-saturated with engineers. It is also a practical guide for budding designers to get started with open-source software.