Ozen

Ozen

Design engineer in France, He/Him

About

Hi I'm Enzo, a French design engineer running an app design studio.

When I'm not designing, programming or learning something new, you can probably catch me walking my dog around the south of France.

Work Experience

2023 — Now
Remote

Designing and developing exceptional apps that standout.

2020 — 2023
Paris / Remote

I joined Ubu at its inception, playing a pivotal role in researching and designing our MVP to help D2C brands better engage and monetize their communities.

  • MVP Development: Led the research and design efforts to create a meaningful MVP from the ground up.

  • Growth Milestones: Contributed to Ubu's journey toward product-market fit, culminating in raising 1.9M€ in funding within a year.

  • Team Leadership: Managed a small team of two designers, delivering numerous delightful product experiences.

  • Rebranding Initiative: Spearheaded a complete rebranding effort that significantly boosted sales and accessibility.

  • Customer-Centric Design: Focused on creating user-friendly and engaging designs that effectively supported D2C brands in leveraging their communities for growth.

This experience was instrumental in honing my design and leadership skills, driving impactful results for both Ubu and our clients.

2019 — 2020
UI/UX Designer at Freelance
Remote

As a freelance designer and developer, I created landing pages, web applications, and iOS apps for small businesses across various industries.

  • Full-Stack Development: Developed websites and applications using HTML, CSS, JavaScript, and Swift.

  • Rapid Prototyping: Utilized Webflow to build landing pages efficiently, a tool I continue to use for fast and effective web design.

  • Diverse Clientele: Worked with clients from multiple sectors, tailoring solutions to meet their unique business needs.

  • Continuous Learning: This role was highly educational, allowing me to learn and master a wide range of technologies and tools.

  • Skill Enhancement: Continuously improved my technical skills and stayed updated with the latest industry trends and technologies.

This freelance experience was incredibly beneficial, significantly advancing my development and design capabilities and providing a strong foundation for future projects.

2018 — 2019
Customer Discovery Internship at Itinero
Los Angeles

I joined the startup in its early stages as a Sales Intern. My role quickly evolved into a Product Intern position, where I played a key role in researching and designing our focus areas to develop a meaningful MVP.

  • UI/UX Design: Gained proficiency in Figma and developed foundational UI/UX design skills.

  • Customer Discovery: Conducted extensive customer discovery, gathering insights to inform product development.

  • Collaboration: Worked closely with an amazing team, leveraging resources at the University of Southern California and the Los Angeles Public Library.

  • Impact: Contributed significantly to the project's direction, influencing the shift from sales to a design-centric approach.

This transformative experience solidified my passion for design, prompting my transition from sales to product design.

Projects

Ongoing

Collect, train and battle monsters from your terminal!

Terminal Monsters is a fun terminal-based game where you can collect, train, and battle monsters that live in your terminal. Each monster in the dex embodies a specific programming language, framework, or technology, inspiring you to be curious and explore as many as possible to catch them all.

Embark on an exciting journey, enhance your coding skills, and become the ultimate Terminal Monsters trainer!

Stack: Rust

Ongoing
Fleur

Fleur is a 100% local and AI powered learning space for students.

Stack: Svelte, Rust, Tauri

Contact

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