AI is in the process of taking over our digital life, but in the meantime we've finally got out of the initial era of text input only interfaces, to now evolve into new different ways to obtain better outputs from LLMs.
As a designer, I’ve always learned by observing, fascinated by patterns, and then reproducing them in order to expand ideas or create new ones.
So for these series of articles that I've been waiting to write for the last 6 months, I took a trip through the most compelling AI products out there and wrote down everything I learned from them, exploring mostly the main use cases and how pioneering designers are solving problems with new interaction patterns.
This series could serve as a guide for people not familiar to AI that already want to design new digital products with a AI first mindset.
Note: I focused on products I know well, rather than researching a larger pool with a little help from There’s An AI for That and Product Hunt. If you have any other suggestion to add to the list, please, reach out to me or just leave a comment at the end of the article.
Updates on the series
January 31st, 2024
This first post will serve as an introduction to the nine originally planned parts. Part 1 will become available soon, as I’m finalizing last details before publishing. Possible new parts will be updated here as well.
Index
Here are the topics we will cover on each article of the series.
Each part (except the first one) will be focused on a particular use case of AI and how design is leveraging each one of this products for real users.
Part 1: The basics
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Why AI is becoming so important for designers?
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The current landscape
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Interaction Models
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Interaction Patterns
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Interaction Cues
Part 2: Having good conversations
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Not just good enough, way better chats with robots
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The Know-It-Alls
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Specialists in the matter
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Dealing with prompting
Part 3: Looking for answers
- The race to become the next Google
- Better answers from the right sources
Part 4: Generating more than just words
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Text-to-image
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Text-to-video
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Text-to-music
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Text-to-more-text
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Dealing (again) with prompting
Part 5: Modifying reality
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Expanding horizons for current images
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Final touches from AI artists
Part 6: Processing a bunch of data
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Researching with a little help
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Getting insights
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Copiloting
Part 7: Designing together
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Dreaming interfaces
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Designing for me
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Being my peer
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Could AI be able to create an interface for specific purposes?
Part 8: Augmenting what we already have
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Analyzing and providing a summary
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Giving suggestions
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Improving current media
Part 9: The Rabbit in the room
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Old sharks in the tank
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New Kids on the Block
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What about the left behinds?