Removing work between the work in Brooklyn, NY, He/him
In the past, I’ve been a waiter, designer, coder, fry cook, advisor, calligrapher, manager, make-up artist, speaker, sculpter, printer, actor, furniture mover, high school teacher, and just about everything in between.
All of these jobs have one thing in common: an absurd amount of extra steps between you and what you woke up for. If that time could be freed up, there would be so much more space for potential and innovation, which would've otherwise been lost.
My aim is to make the world a better place by removing that “work between the work” for as many people as possible.
Buidling a company that designs companies.
2019 — Head of Design
2018 — Lead Front End Engineer
Built flagship websites, products, and identities from scratch, for brands known and unknown.
I worked in the art department, creating large volumes of branding, signage, interactive, and print materials for film & television props, locations, and titling.
I've wanted to build a command-line themed tarot reader for a long time, and it turns out it was a perfect project to learn OpenAI's APIs.
I love TTRPGs, especially Quest and, of course, D&D5e. I'm building a platform of small tools to help DMs run games.
Walking through design fundamentals of space, type, and color, with an atomic lens: every detail is a signal within a greater communication.
Work between the work comes up any time you find yourself putting effort into something that's not your core mission – you can reduce this through transparent process and a culture of documentation, with tools like Notion.
For contribution to excellence in production design for a period feature film, The Irishman
Conceptualized and launched an innovative curriculum for high school arts students, introducing them to fundamental coding and computer science principles as tools for design and narrative development.