Lukas Moro

Lukas Moro

MFA Interaction Design in Umeå, Sweden, He/Him

About

Designer and Prototyper. Sketching and prototyping interactions with computers to integrate virtual aspects of life into perceivable reality.

Worked with Fluid, Rolls-Royce Motorcars, Spatial Labs and Studio Alfredo Häberli. Studied Interaction Design at Umeå Institute of Design.

Projects

2024

New portfolio is live now.

2024

Interfacing artificial intelligence through physical paper.

2024

What makes virtual and physical realities interweave?

2023

Sensorium is a vehicle interior prototype, where all input and output is processed and controlled in real-time by a centralised virtual twin.

2023

Chrome extension that lets you add podcast's rss-feed url in the pop-up or options context & play them from a player in your new tab.

2021

Spatial computing for bridging the gap between doctor & patient in remote healthcare settings.

Work Experience

2024 — 2024

Currently working on a spatial web browser together with Fluid.

2022 — 2023
Goodwood, England

Worked on bespoke virtual experiences and helped to define processes and system-architecture in close collaboration with engineering and design. Prototyped for general purpose operating systems and embedded systems. Used tools such as Unity (C#, URP, HDRP, Shaderlab, VFX Graph & Open XR), Arduino & Blender.

2022 — 2023
Remote

Worked on multiple projects including a game-ready set of avatars, CGI for the corporate identity, web applications and Spark AR filters. Used tools such as Blender, Spark Studio & React.

2020 — 2020

Education

2017 — 2021
2018 — 2019

Contact

LinkedIn