
About
Designer and Prototyper. Sketching and prototyping interactions with computers to integrate virtual aspects of life into perceivable reality.
Worked with Fluid, Rolls-Royce Motorcars, Spatial Labs and Studio Alfredo Häberli. Studied Interaction Design at Umeå Institute of Design.
Projects
Sensorium is a vehicle interior prototype, where all input and output is processed and controlled in real-time by a centralised virtual twin.
Chrome extension that lets you add podcast's rss-feed url in the pop-up or options context & play them from a player in your new tab.
Spatial computing for bridging the gap between doctor & patient in remote healthcare settings.
Work Experience
Currently working on a spatial web browser together with Fluid.
Worked on bespoke virtual experiences and helped to define processes and system-architecture in close collaboration with engineering and design. Prototyped for general purpose operating systems and embedded systems. Used tools such as Unity (C#, URP, HDRP, Shaderlab, VFX Graph & Open XR), Arduino & Blender.
Worked on multiple projects including a game-ready set of avatars, CGI for the corporate identity, web applications and Spark AR filters. Used tools such as Blender, Spark Studio & React.