About
A designer interested in experimenting with identities, letterforms, gouges and digitally made objects.
Their practice frequently explores multiple visual vocabularies throughout their simultaneously digital and traditional work, creating and acting on projects through graphic communication, identity construction, web & mobile design and illustrations.
Contact
Work Experience
Responsible for developing visual identity and creating content for social media for internal project, website interface (UI) design, logos, shirts & more.
User experience design (UX & UI), usability testing, attitudinal and behavioral research with users (UX research) and market analysis in a project sponsored by home center company.
Part of the marketing and advertising team, designing for social media, sponsored ads, emails, infographics, motion design and video editing.
Education
Projects
Dashboard design (UI & UX) for performance forecasts of sugar cane harvests, along with usability testing, user research, diagnostic research and benchmarking for this proof of concept.
Dashboard interface development (UX & UI) for industrial monitoring, usability tests, UX research, diagnostic research and market research in proof of concept for Gerdau AçoNorte.
Side Projects
A product design project of a ubiquitous system for regulating and monitoring your sleep routine, with the aim of assisting sleep regulation and the daily process of waking up.
A design proposal of a public bench inspired directly by the Encruzilhada neighborhood, located in the city of Recife, capital of Pernambuco.
Assets for Lendas do Brasil Selvagem, a tactical and roguelike game inspired by brazilian folklore legends.
Writing
A study of the design of commercial signs displayed at the Mercado da Encruzilhada, a public market and cultural heritage located in the city of Recife, PE, with more than 70 years of history.
Exploring the understanding of service design through the definition of user value while at the same time, offering a vision of what is 'value' from an associative perspective to Wittgenstein's philosophical study of language and communication.
Speaking
'About Art in Pixels: an Introduction'. Lecture class for high school students about how to begin making pixel art for games, presenting tools and techniques.
Features
'The future of organizations from a design driven perspective'. Part of the writing collaborators.