Kyle Ancheta
😌

Kyle Ancheta

Product Designer / Frontend Guy in Canada

they killed my friends so naturally i'm rebuilding my portfolio...

A day ago

I'm product designer with over 4 years of experience, working in ecommerce, crowdfunding, and real estate. Well-versed in all aspects of the product design process—from conducting user research to creating design specifications and prototypes—and a proactive member in product teams, always looking to get ahead of user problems and improve processes.

Work Experience

2023 — Now
Vancouver, BC

Designer on the tech team at rennie, a Vancouver-based real estate company. Working alongside product and development team members to enhance the rennie experience, for both potential homebuyers and rennie advsiors.

  • Elevate and expand an existing design system: establishing best design practices in the process, building accessibility into the product and modernizing the frontend of rennie.

  • Leading design on the US expansion project: updating the visual language and user experience of rennie.com, as rennie expands into the US market.

  • Redesigning rDesk, rennie's internal tool for real estate agents, to harness a new backend system, resulting in a smoother user experience and improved performance.

2019 — 2022
Product Designer at Kickbooster
Winnipeg, MB & Vancouver, BC

Responsible for all things design at Kickbooster, a crowdfunding SAAS company. Streamlined design processes, improved collaboration, and enhanced Kickbooster's visual identity while ensuring a user-centric approach throughout all design projects.

  • Led design for Kickbooster’s Pledge Manager, a custom checkout that crowdfunders use to generate up to +50% revenue for their campaigns and simplify the post-campaign process.
  • Developed Kickbooster’s design system, Uppercut, leading to quicker design and product processes, and a more consistent experience across the Kickbooster platform.
  • Conducted regular user research to gain invaluable user insights, which: directly informed design decisions and guided the product roadmap.
  • Revamped the company brand, opting for a more modern look and feel, improving brand image, awareness, and presence. The revamp included a whole website redesign and setting up of a marketing design system.
2017 — 2018
Designer at HotSpot Inc.
Fredericton, NB

Design lead at HotSpot, a mobile parking app.

  • Designed new features and explored new designs for the primary parking app.
  • Developed improvements to secondary officer app.
  • Created impactful informational and promotional graphics for both web and print media, adhering to design guidelines.
  • Responsible for overseeing the print job of thousands of labels, a crucial element in the user experience of the app.

Side Projects

2023

A little playground to practice my React and frontend skills, utilizing the PokeAPI.

The app simply displays 6 Pokemon, as is the max party size. You can choose your own Pokemon (or randomize it) and view more stats about each Pokemon in the party.

2023
Prototypes

A little collection of prototypes I made for funsies.

Rethinking the booking flow for my climbing gym: shorturl.at/cetyA

A visual prototype of WCAG SC 1.4.8:
shorturl.at/nptzK

2023
Micro Interactions

Little micro interactions I designed and prototyped for fun, probably using Figma.

Writing

2023
My Design Process

A brief post describing my approach to product design.

2021

A few takeaways from my first job as a product designer.

Features

2023

A tracking template for your job hunt, featured in the Notion template gallery.

Education

2018 — 2019
Interaction Design Certificate at Emily Carr University of Art and Design
Vancouver, BC

A six-month intensive program covering various topics across digital media, UI/UX design, and web/app development. Program consisted of many hands-on projects, instructed with industry standards in mind.

2012 — 2017
Bachelor of Computer Science at University of New Brunswick
Fredericton, NB

Core courses established a foundation in programming, and understanding of computing. Electives in human-computer interaction, social sciences, and various subjects of media arts.

Contact

Website
Posts
GitHub
Instagram