
made my new portfolio with framer, yeehaw. check it → kyleancheta.com
About
A pragmatic designer with over 4 years of experience, whose work involves designing checkout experiences, building design systems and improving internal tools.
Well-versed and adaptive in the design process, likes working collaboratively with product teams, can get his hands dirty with code, and loves being a design resource to others.
Work Experience
Responsible for all things design at Kickbooster, a crowdfunding SAAS company. Streamlined design processes, improved collaboration, and enhanced Kickbooster's visual identity while ensuring a user-centric approach throughout all design projects.
- Led design for Kickbooster’s Pledge Manager, ensuring a balance between best UX practices, technical limitations, and business needs.
- Developed Kickbooster’s design system, Uppercut, by creating a UI library and UX pattern definitions for the entire Kickbooster ecosystem.
- Conducted user research to gain valuable user insights, informing design decisions and guiding the product's direction.
- Redesigned the marketing website, setting up a comprehensive design system and defining a new look and feel for Kickbooster’s brand.
Design lead at HotSpot, a mobile parking app.
- Designed new features and explored new designs for the primary parking app.
- Worked on (and coded) improvements to secondary officer app.
- Created impactful informational and promotional graphics for both web and print media, adhering to design guidelines.
- Responsible for overseeing the print job of thousands of labels, a crucial element in the user experience of the app.
Side Projects
A little playground to practice my React and frontend skills, utilizing the PokeAPI.
The app simply displays 6 Pokemon, as is the max party size. You can choose your own Pokemon (or randomize it) and view more stats about each Pokemon in the party.
A little collection of prototypes I made for funsies.
Rethinking the booking flow for my climbing gym: shorturl.at/cetyA
A visual prototype of WCAG SC 1.4.8:
shorturl.at/nptzK
Little micro interactions I designed and prototyped for fun, probably using Figma.
A few takeaways from my first job as a product designer.
Features
A tracking template for your job hunt, featured in the Notion template gallery.
Education
A six-month intensive program covering various topics across digital media, UI/UX design, and web/app development. Program consisted of many hands-on projects, instructed with industry standards in mind.
Core courses established a foundation in programming, and understanding of computing. Electives in human-computer interaction, social sciences, and various subjects of media arts.