Kyle Ancheta

Kyle Ancheta

Product Designer / Frontend Guy in Canada

made my new portfolio with framer, yeehaw. check it →

16 days ago


A pragmatic designer with over 4 years of experience, whose work involves designing checkout experiences, building design systems and improving internal tools.

Well-versed and adaptive in the design process, likes working collaboratively with product teams, can get his hands dirty with code, and loves being a design resource to others.

Work Experience

2019 — 2022
Product Designer at Kickbooster
Winnipeg, MB & Vancouver, BC

Responsible for all things design at Kickbooster, a crowdfunding SAAS company. Streamlined design processes, improved collaboration, and enhanced Kickbooster's visual identity while ensuring a user-centric approach throughout all design projects.

  • Led design for Kickbooster’s Pledge Manager, ensuring a balance between best UX practices, technical limitations, and business needs.
  • Developed Kickbooster’s design system, Uppercut, by creating a UI library and UX pattern definitions for the entire Kickbooster ecosystem.
  • Conducted user research to gain valuable user insights, informing design decisions and guiding the product's direction.
  • Redesigned the marketing website, setting up a comprehensive design system and defining a new look and feel for Kickbooster’s brand.
2017 — 2018
Designer at HotSpot Inc.
Fredericton, NB

Design lead at HotSpot, a mobile parking app.

  • Designed new features and explored new designs for the primary parking app.
  • Worked on (and coded) improvements to secondary officer app.
  • Created impactful informational and promotional graphics for both web and print media, adhering to design guidelines.
  • Responsible for overseeing the print job of thousands of labels, a crucial element in the user experience of the app.

Side Projects


A little playground to practice my React and frontend skills, utilizing the PokeAPI.

The app simply displays 6 Pokemon, as is the max party size. You can choose your own Pokemon (or randomize it) and view more stats about each Pokemon in the party.


A little collection of prototypes I made for funsies.

Rethinking the booking flow for my climbing gym:

A visual prototype of WCAG SC 1.4.8:

Micro Interactions

Little micro interactions I designed and prototyped for fun, probably using Figma.



My Design Process

A brief post describing my approach to product design.


A few takeaways from my first job as a product designer.



A tracking template for your job hunt, featured in the Notion template gallery.


2018 — 2019
Interaction Design Certificate at Emily Carr University of Art and Design
Vancouver, BC

A six-month intensive program covering various topics across digital media, UI/UX design, and web/app development. Program consisted of many hands-on projects, instructed with industry standards in mind.

2012 — 2017
Bachelor of Computer Science at University of New Brunswick
Fredericton, NB

Core courses established a foundation in programming, and understanding of computing. Electives in human-computer interaction, social sciences, and various subjects of media arts.