K Gues
Digital Product Designer in Germany, he/him
About
I´m a designer from Brazil based between Bremen and Berlin, Germany.
I've had a career of more than 10 years - 6 years creating digital products and experiences.
As a designer, I work to identify directions and materialise visions into tangible products.
*I tried to optimise my CV with experience in digital products only. If you want see more, go here.
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Side Projects
*Personal Project*
I made this project for fun and because I love the expression "richtig verdammt lecker" what means "extremely delicious".
I simply take photos of finished dishes - that way, I let the imagination create the food. Or make someone want to eat it.
*Personal Project*
I believe there are different ways of getting a message across.
When I was a child I collected stickers and whenever I was going to use one, it had to be for a very special reason to be taken out of my collection.
In the time between becoming a teenager and an adult, this collection was lost.
During the pandemic I wanted to meet loved ones and imagined what it would be like to go back to the streets, making appointments in specific places that reminded me of those loved ones.
That's when I came up with the idea of creating and collaging this collection, spreading messages around the world.
Awards
The project entitled vor.werk is a sensitive urban environment with architectural expression. The proposal involves the deconstruction of an existing extension and a new exhibition hall would be built - the new building will create exciting spatial situations, both inside and out, and a campus-like park between the existing buildings, which can be used as an event space and for other purposes.
To digitalise the project, I created an interactive app that, with augmented reality features, offers a better way to experience the space.
Work Experience
I Worked in a Team with a focus on agility: we had refinement, planning, 2 week sprints, dailys, Fun retrospectives. And about the Design Process I followed: Research and discovery, Ideation, Review, Usability tests, Adjustments and Delivery for development.
Day-to-Day design tasks:
· Designing concepts and creating user interfaces for the ERP Connectivity product in accordance with the Bosch Digital Design System
· Prepare and conduct usability tests with an interactive prototype in Figma
· Based on the test results, iterate the concept in collaboration with the development team, following SAFE principles
· Present the results of the usability tests to the team and clients
· Actively participate in the creation of an internal training programme in UX/UI Design with interactive evaluation activities - applying concepts of usability, accessibility and user-centred design
This Job was a Master Internship. Germany allows you to work while you study, either part-time in combination with your classes or full-time in a semester (my case) or during the school holidays.
I worked directly with the CEO, the Engineering Manager, the Data Engineer and the Service Designer helping them find the focal point of the product for the market, designing and launching the MVP, defining a long-term vision and features.
In addition, I created some materials for the company's investment fundraising.
Day-to-Day design tasks:
· Responsible for the UI company's internal dashboard
· Mapping the opportunities that came in through the data engineer and making assertive decisions: business ($) + user (accesses)
· Transforming Data into Accessible and Easy-to-Read graphics for the branding area
· Creating a Style Guide to maintain brand consistency
· Responsible for the qualitative and quantitative research, AB testing, heatmaps, usability testing, click and funnel monitoring, card sorting and in-depth interviews
· Research and Design documentation
· Reviewing layout specifications before and after publishing
PicPay is a digital wallet app that enables users to send and receive money, pay bills, store loyalty cards and discount coupons, and more.
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Product Designer Manager
· Responsible for the UI and UX company's internal dashboard, managing approximately 1700 access accounts - the dashboard mirrors the application
· Creation of screens with new features to automate and optimise the work of the security and compliance teams
· Development of a manual of best practices for requesting new functionalities - a document that describes how, when and why to involve the team - this initiative resulted in an organisational restructuring of the team - from one, we had 5 teams based on operations, technology and product/design
· Creation of Permissions HeroDash, allowing greater security for users and the company by limiting the information visible to external consulting analysts
· Mentoring 3 junior designers, carrying out feedback alignments, teaching the design system, operational efficiency and organising design documentation -
Design System - OPS
· Mapping of necessary components
· Creating a UI inventory
· Categorising the UI inventory in order of priority and team demand
· Learn about component behaviour through research and make the material available for designers to read and understand
· Thinking about good practices, usability and accessibility of components
· Validation with the developers, defining the implementation and technical impact of the component; Design documentation
· Component prototyping
· Presentation of the component(s) in the Figma library to the designers and links to access the documentation
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Allocation 1: Focus on mobile - Largest bank in Latin America
· Co-participation and creation of the account opening experience - Designing screens, revising words and literals for legal reasons
· Analysing data to identify problems in the user's flow
· Application of accessibility in colours and typography size according to the Web Content Accessibility Guidelines (WCAG) and the style guide defined by the client
Creation of high-fidelity prototypes -
Allocation 2: Focus on web and responsive design - Brazilian Association of Financial and Capital Market Institutions
Team work with a focus on agility: Refinement, Planning, 2 week sprints, Dailys, Fun retrospectives.
· Co-participation and creation of the web/desktop experience · Designing screens side by side with developers and QA
Application of accessibility in colours and typography size according to the Web Content Accessibility Guidelines (WCAG)
· Creating a style guide for the client - Grid, Colors, Typography and icons to maintain brand consistency and usability in the development of digital products
· Presentation of the project to clients
Startup with a focus on mobile applications
Day-to-Day design tasks:
· Responsible for design for iOS / Android mobile devices with light and dark mode - Sketch
· Focus on visual design and interaction design - Invision
· Improving interaction standards and practices for user interface and usability
· Design documentation
· Handoff of projects with the appropriate specifications for developers
· Reviewing layout specifications before and after publishing apps in stores (Apple and Google)