🌈 in rainbows, He/him
I have designed, built and successfully shipped things on web and mobile platforms for over 10 years, from early ➝ late stage startups, to client services, as a freelance designer, and co-founder of my own digital games studio. Expertise in the areas of:
- Product discovery & delivery
- UX design & research
- Game, play design
- Rapid prototyping
- Shipping software to end-users
Building AI and ML game development tools—once exclusive to AAA studios—and making them available to everyone.
First full time design hire. Saiga was an early stage start up building an AI-supported virtual assistant service for life admin (closed Aug 2022).
Worked on consumer discovery and booking experiences of GetYoutGuide's travellers platform.
Trustpilot is the world's largest independent review platform. I led end-to-end product discovery on several high priority initiatives for its business platform.
Glitchnap was a band that made games instead of records—a digital play studio that released 6 commercial games in 5 years. Biz dev, game design and production.
Helped small and mid sized organisations plan, build and launch things on the web.
Part time teacher and course manager on ITU's design grad program
I developed this feature for the Trustpilot Business platform with my team to enhance consumer trust in Trustpilot's business pages authenticity.
Get a rare and raw look through the 5-month end to end discovery & delivery process documentation
Minimalistic puzzle game for fans of brain teasers, logic puzzles, and Rubik's Cubes.
I helped Uni-Tel bring their flagship product from a usability nightmare to delightfully powerful VoIP platform.
Unique mobile event game for 2-200 players about communication and blindfolding your friends.
A collection of 6 silly mini-games in Cartoon Network's “We Bare Bears” universe that you play on your smartphone or tablet.
UX design and prototype spec for major redesign of Media-Saturn owned music streaming service JUKE (JUKE closed in 2019)
Speculative design prototypes of gamified text editors.
A year in the life of a small independent game studio
COVID’s impact on design collaboration at Trustpilot.
Lightning Talk about Tinder's free-to-play monetisation design
Los Angeles, US