James Lawley

James Lawley

Tech Talker / Picture Maker in Bristol, UK

About

Art Director, 3D Artist, Architectural Photographer and aspiring Film Maker; former customer experience, UAT/QA Lead and technology professional at the world’s most admired brand and occasional moustache wax artisan.

Highly creative and people-focused; passionate about creating exceptional artwork and experiences for clients, collaborators and consumers.

Projects

2023
Hidden House at Private Client

Imagery of a beautiful and secluded contemporary home in North Cornwall which has now received planning permission.

2023
Midtown Manhattan, NYC at StudioSUMO

Interior CGIs created for a high-profile office development in Manhattan, NYC

2023
House in Suffolk at Fen Studio Architects

CGI artworks for a semi off-grid family home and extensive rewinding strategy, now in construction.

Writing

2023

Curation of an on-going interview series with artists, designers and studio leaders in the architectural image creation industry - CGI artists, photographers, film makers and architects.

Features

2019

"In this series of interviews, we explore how the leaders of the AEC world are adopting new technology, workflows and techniques, to continuously chase the challenge of creating stories and emotions, not just great images.

Read how this highly sought-after freelancer employs artistic principles that unify his architectural photography with his CG visualizations."

Work Experience

2010 — Now
UK

CGI artist, photographer and film-maker, working primarily in architecture, interiors and product design.

Ownership of all aspects of the business including generating new work, client liaison, managing accounts, maintaining assets (digital assets, as well as computer hardware/software, cameras/lenses etc).

2010 — 2018
UAT/QA Lead, 'Pro', 'Genius' at Apple Inc.
Bristol, UK + Sunnyvale, CA

Extensive experience of retail strategy development; sales floor leadership; project experience in iOS and macOS UAT/QA; technical support management; employee training in customer service & technical skills.

2007 — 2010
Falmouth, UK

Work at this specialist studio (known at the time as Sanders Shiers) included full production of computer generated artwork, project management, working closely with colleagues, art direction and liaising with international clients on a daily basis.

Further responsibilities involved studio marketing (including dealing with national publications/organisations including Design Week and the RIBA), website content management and also representing the company at an international conference and awards ceremony in La Coruña, Spain.

Contact

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