
Jeffrey Bryant
Software Developer in Phoenix, AZ
I'm a creative developer with an edge for real-time graphics applications, augmented reality experiences, and front-end dev.
Projects
Work Experience
Created over 20 interactive installations within a span of a year.
Exhibited works at sold out festivals and events across the US, Canada, and Europe with an average attendance of 1,000 people per event.
Lead the technical art development for Zynga's first NFT project Sugartown and helped advise the artists on the team.
Unity Development on their WebGL browser based world map game.
Developed AR effects for Facebook Messenger, with billions in usage, worked with brand partners to create promotional effects
Lead the development of a Unity build for Acura’s Sundance Festival installation Mood Roads with a given timeline of 4 weeks. Completed in 3 days.
Developed a TouchDesigner based video and real time generative content system for a 75 ft. projection wall tailored for Fortune 500 clients such as Salesforce, Facebook, Google, Intel.
Developed a series of installations and AR projects for Lululemon, Dolby, and Google I/O.
Developed live visuals in Unity for touring musicians Ryan Hemsworth and Brodinski as well as a large scale projection mapping for Bandaloop