jedmund

jedmund

Product Designer in San Francisco, CA, he/him

About

I'm a software designer that helps you imagine what your product can be, unburdened by what it already has been.

Work Experience

2022 — 2024
San Francisco, CA

Leading design for end-user experiences on Slack's Platform pillar, with a focus on Workflows and other unreleased future-facing products.

2019 — 2021
San Francisco, CA

Responsible for Spreadsheets and Data Mentions. Led direction on what would eventually become Slack Lists.

2019 — 2019
San Francisco, CA

Advisor helping migrate Sketch design libraries to Figma

2017 — 2018
San Francisco, CA

Did fundamental work defining the scope and direction of the nascent Prototyping pillar. Shipped first versions of Animations and led unreleased R&D on how to bring Design and Prototyping closer together.

2011 — 2015
San Francisco, CA

First design hire at Pinterest. Worked on almost all areas of the product, including Profiles, Rich Pins and Place Pins. Helped build team from 1 person (me) to a robust org of almost 30 people.

2010 — 2010

Projects

2024
NDA at Slack

Unreleased projects at Slack related to channels and workflows

2022
Workflows at Slack

I helped revamp the end-user experience for Workflows at Slack, implementing previews, rich details, a better search experience, and the first discovery experience. I also created and proliferated a design framework for users to create workflows more easily with templates.

2021
Dope Table at Quip

I did early product and design exploration for the product that would eventually become Slack Lists.

2021
Live Data Mentions at Quip

I helped design a framework that allowed Quip customers to easily use Salesforce data in a freeform, natural way inside of their documents. Customers could also make edits inline to share record data back to Salesforce.

2020
Isotope at Quip

I helped work on a 0 → 1 effort to build a Slack competitor inside of Quip that would seamlessly integrate rich document editing, team collaboration, and Salesforce data.

2018
Prototyping at Figma

I helped reset the direction of the Prototyping team at Figma. I primarily helped with designs for transitions, but spent most of my time on R&D for novel implementations of scrolling in prototypes and prototype viewer redesigns.

2015
Growth at Pinterest

I worked on various projects supporting the Growth team at Pinterest, redesigning signup flows to increase conversion and creating new rich widgets for showcasing pins, boards and profiles across the Web.

2014
Discovery at Pinterest

I worked on various projects in Pinterest's Discovery pillar, such as supporting the launch of Guided Pins and coming up with novel layouts for increasing the prominence of Suggested Pins.

2014
PinKit at Pinterest

I built a Javascript framework that allowed designers to quickly iterate on layouts for individual pins. Designers could also use PinKit to rapidly prototype collection pages with real data from the API.

2013
Place Pins at Pinterest

Place Pins were an extension of the Rich Pins framework that allowed geolocation data to be displayed alongside pins. Boards with Place Pins would display them on an interactive map to make trip planning simple.

2013
Rich Pins at Pinterest

I designed Rich Pins, a system that shows helpful information from the source website for different types of content. We launched with Recipe Pins, Movie Pins and Product Pins.

2013
Analytics at Pinterest

I helped make the first version of Analytics, with a focus on helping creators and small businesses understand how they were performing on Pinterest.

2012
Secret Boards at Pinterest

Allows users to create boards that were hidden from the public for private planning and collaboration, while not disrupting the social nature of the platform.

2012
Profile at Pinterest

I designed the first comprehensive redesign of Pinterest's user profiles, introducing board covers and focusing more heavily on letting users express their identities through the platform.

2011
Core Experience at Pinterest

As the first design hire at Pinterest, I did a lot of work on various core experiences of the site across desktop and mobile, including board creation, repinning, commenting and more.

2011
Mobile Site at Pinterest

My first project was designing and developing the first mobile site for Pinterest.

2011
Website Redesign at Carnegie Mellon University School of Design

I did competitive analysis and research and delivered the first comprehensive redesign of the School of Design's website in ten years. This project began as my final project and was later sold to the School for their use.

Side Projects

2023

A tool for players of smartphone game Granblue Fantasy that allows users to quickly compose, browse and share team compositions.

2018

A hobby journal that helps creative people make something new every week.

2011
Foundation

A portfolio platform designed to help designers of the era showcase their work on the web without programming skills.

Education

2007 — 2011
Pittsburgh, PA

Communication Design track

Contact

Mastodon
Threads
GitHub