Ivan Porto

Ivan Porto

Software Engineer in Barcelona, Spain, He/him

About

My name is Ivan, I'm a software developer based in Barcelona. I have a Bachelor in Game Design and Development, although I am not planning on pursuing games as a professional career.

Instead, I am focused on becoming specialized in backend development and cloud engineering. Thanks to my background in game development, I have a strong foundation in software engineering, and I am able to apply my knowledge to a wide range of technologies and industries.

Work Experience

2024 — Now
2021 — 2024
Barcelona, Spain

Weekly guided 20+ students through a broad range of computer science topics ranging from basic programming to advanced subjects such as Python, JavaScript, SQL, C++, and many more. My role involved helping the students navigate various courses available on an internal e-learning platform, providing assistance with challenges and ensuring an optimal use of the interactive learning tools available.

Participated in extracurricular teaching at local schools and received positive parental feedback, as a result of an improvement in their children's academic performance.

2020 — 2022
Girona, Spain

Transitioned from an internship to a primary role within a research lab at my university, and in collaboration with a local hospital. My role was to develop a virtual-reality rehabilitation game for stroke patients. Utilizing the (now Meta) Oculus Quest VR headset and its hand tracking capabilities, our project aimed to create immersive therapeutic experiences, by developing a variety of exercises tailored to address specific mobility issues.

The project also served as the thesis for my degree and was recognized with the “Scholarship for Transfer, Innovation and Entrepreneurship” (BTI) during 2021-2022, as a result of a partnership between the university and Santander Universidades.

The initiative was featured on social media and in local newspapers/TV (the content of the following links is in Catalan):

Side Projects

2022

Fourvision Studio is an independent studio specializing in 3D renderings for architectural projects. Founded as a side venture by two university colleagues and me, the studio has provided high-quality visualization services to clients in the architecture industry.

In early 2024, due to increasing commitments in our primary careers, two of the founding members, including myself, decided to step back from the studio to focus on our professional development. As of now, the remaining co-founder continues to maintain the studio's operations and fulfills client rendering projects.

Education

2018 — 2022
Girona, Spain

Graduated from the University of Girona, where I gained a comprehensive understanding of the theoretical and practical aspects of my field. This included not only game development, but also algorithms and data structures, systems architecture, databases, and other relevant areas.

Projects

2024

The Gamelab is a growing collection of open source games built with web technologies. For more details, you can check the github repository.

2024

This was my entry to the 9th edition of the challenges organized by Bruno Simon for the students of his Three.js Journey course.

For more details see the github repository.

Contact

Website
GitHub
Bento