Ian Cox

Ian Cox

Staff Product Designer in New York, He/Him

About

Versatile digital designer with a passion for typography, design tools, efficient process, and creating beautiful products that people love to use.

Projects

2023

Studio is a spacial multiplayer operating system for creative work. Working on studio allowed me to dive deep into complex systems while crafting everything from the product architecture to the micro interactions and visual design aesthetic.

Side Projects

2023

Blend is a simple plugin for blending shapes and colors in Figma.

2023

Radium is a custom Figma plugin designed to make radial interfaces a breeze. I created it specifically for watch design and used it while working at Hodinkee to design limited edition mechanical watches.

Work Experience

2023 — Now
New York, NY

Switchboard is a canvas based collaboration tool for teams that brings all your existing tools together in one space.

2023 — Now
NYC

Designing creative tools and building communities to help expand to our shared creative potential. Working to build the creative operating system of the future.

• Developed the core architecture for Studio (A collaborative creative operating system)
• Designed the primary interface of the app and it's many components
• Established system wide interaction patterns and state logic

At Stir, I had the incredible opportunity to design a collaborative, infinite canvas-based operating system. It was a super meaty project and fully utilized my strengths as a systems thinker, allowing me to craft everything from the product architecture to the micro interactions and visual design aesthetic. I was fortunate to be able to lead the product from its earliest conceptual phase, navigating ambiguity, and distilling its core concepts to guide the team with clarity and vision.

2022 — 2022
NYC / Remote

At Selfbook we're building a modern hotel booking platform that greatly simplifies the booking experience while empowering hotels with the tools they need to better connect with guests.

2019 — 2022
New York

Lead designer focused on building digital products for the wrist watch enthusiast community.

Led the design and launch of Hodinkee Insurance; a multi-platform app that allows collectors to insure their watches in just a few minutes. The app is on track to bring in 2 million dollars in revenue this year.

In my first two weeks, I initiated and led the transition from Sketch to Figma allowing our design team to collaborate and work more efficiently. This Included onboarding other designers to the platform and refactoring our old Sketch based design system.

Developed a custom Figma plugin for watch design, established a new radial workflow and built a reusable component library of watch parts.

Used Figma to design analog watches in collaboration with some of the top Swiss, German, and Japanese watch brands.
Designed a limited edition Leica Camera, selecting the colors, finishes, and building an immersive marketing page to sell over 3.5 million dollars worth of cameras.

2015 — 2019
New York

Designed new brands and products for Google.
Worked with an embedded team to define features and build communities at WeWork.
Lead the creation of a flexible design system for a complex educational organization.
Built a community and collaborative learning platform allowing students around the world to work together to solve some of the world's toughest challenges.

2013 — 2015
New York

Leading the design of all digital projects with a sharp eye for web standards and usability. Creating responsive site designs, iOS apps and developing live HTML/CSS/JS prototypes to help communicate ideas to the team internally and externally. Worked in close collaboration with developers to solve visual, technical and UX problems.

2011 — 2013
New York

Creating style-frames, mood boards and motion tests using both 2d and 3d animation software.
Worked with a large team to plan and design from concept to final animation. Animated title sequences focusing on brand identity, and worked on detailed matte paintings.

Education