About
Designer who creates approachable and visually driven experiences through exploration.
Work Experience
VR interface and experience design on the Dreamscape Learn development team.
Optimized the menu system of That Damn Goat, a Nintendo Switch party game.
Education
Side Projects
Developed and published an immersive connection-based puzzle game with a team of three.
Exhibitions
Puzzle game Project G.A.R.D.E.N.S. was showcased in RIT's exhibit during the Zagreb Design Week.
Awards
Capstone project motion graphic was a finalist in the Interactive/Experiential category.
Capstone project received an honorary mention for excellence in applied critical thinking at the 2023 Imagine RIT festival.
Speaking
I spoke to design students taking the TWC 544 - User Experience course about my creative process, from apps to games to VR.
Connected with current design students to help them develop their portfolios, provide career advice, and answer any questions they had.