Mark
🚀

Mark

Design

Let's build something together!

6 months ago

About

A technology-inspired design leader for digital products and services, Mark has worked globally across a range of industries. He is happiest at the intersection of design, technology, and human behavior, helping others be their best selves. He thrives in dynamic environments in the delivery of end-to-end product solutions, from AI-powered research to product-market fit. Mark has been called "a pretty good dude" by his best friend, "grandiloquent" by his 10th grade English teacher, and once for unknown reasons "Milfred" by a well-dressed older gentleman in a bow tie. Mark believes in wanderlust, dumplings, and you.

Work Experience

2024 — Now
Remote

Building a new product development studio focused on early stage startups and helping teams innovate.

2020 — 2024
 Design at Apple
Cupertino, CA
  • Managing a team of designers developing world class mobile apps in partnership with large healthcare entities and governments, working in the space of behavior change for health

  • Establishing cross functional processes and championing positive team culture

  • End-to-end experience design of iOS apps (when all hands are on deck)

  • Design system and visual language development

  • Creative direction and design production oversight

  • Product strategy and concept development

2017 — 2020
San Francisco, CA
  • Lead UX designer for software running on Square Point of Sale devices, primarily Square Register and Square Terminal

  • Design manager for the design team at Caviar (later acquired by DoorDash)

  • Collaborator/consultant for UX considerations in industrial design of Square Hardware

  • New product strategy and concept development

2016 — 2017
Mountain View, CA
  • Visual design and spatial interaction paradigms for application of new sensor technology for Project Soli and Project Jacquard

  • Collaborated on technology demos and prototypes

  • Contributed to Product strategy and concept development

2014 — 2016
San Francisco, CA
  • Lead Visual Design for Fitbit tracker devices, primarily Fitbit Alta and Fitbit Charge 2

  • Contributed to development of visual design language for Fitbit smartwatches

  • Established visual language for device celebration moments within significant hardware constraints (very few pixels, very low processing power). Collaborated with firmware engineers and motion designer to ensure end-to-end execution quality.

  • Developed low fidelity rapid testing and prototyping processes and collaborated with UX researchers in seeking qualitative insights

2013 — 2014
San Francisco, CA
  • Developed visual and interaction design, prototypes, and concepts for 5 year future vision of the Samsung Mobile OS

  • Contributed to future design concepts for wearable and home devices

2012 — 2013
San Francisco, CA and Milan, Italy
  • Design practitioner across variety of industries, modalities, and clients. Healthcare, consumer services, consumer hardware, mobile, tablet, TV, experiential, web, IoT, and a few others in between.
2005 — 2012
Freelance Designer & Art Director at Various
Los Angeles ➡️ San Francisco ➡️ Amsterdam ➡️ Sydney
  • UX and brand design at agencies in Los Angeles, San Francisco, and Amsterdam (Schematic, Organic, Sid Lee, and others)

  • Cross-platform product development (mobile and web) for an early stage startup in Amsterdam

  • Digital and experiential advertising for an agency in Sydney (now part of Havas)

Education