About
With 5+ years as an ESL teacher, I transitioned to product design due to a growing interest in using tech in the classroom. The completion of a UX design course solidified my enthusiasm for product design. My background brings a unique blend of educational leadership, communication skills, and a logical approach to problem-solving, enhancing my ability to tackle design challenges.
Work Experience
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Utilized visual aids and innovative teaching methods to present and simplify complex concepts, enhancing the learning experience for students and honing skills in visual communication
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Adapted teaching methods to navigate challenges presented by remote learning, incorporating interactive educational platforms, Learning Management Systems (LMS), and online collaboration tools
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Worked with various co-teachers in active collaboration, fostering problem-solving skills during lesson planning and development
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Demonstrated exceptional on-the-spot thinking and adaptability by seamlessly handling last-minute changes in teaching strategies
Projects
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Applied business requirements, market research, and customer feedback to discern user needs, steering the creation of an intuitive one-page design for streamlined navigation
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Conducted comprehensive competitive analysis of neighboring grooming businesses' websites to assess the strengths and weaknesses of the current site
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Implemented the redesigned site using Framer, ensuring responsiveness across desktop, tablet, and mobile devices
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Revamped the site's branding by introducing a new color palette, typography and incorporating service images, enhancing visual appeal and instilling confidence in users.
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Executed a comprehensive user research plan, interviewing 7 designers and developers to uncover key pain points, revealing a common challenge of inefficient collaboration and unproductive meetings
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Coordinated and led a dynamic brainstorming workshop with a team of 4 designers, utilizing collaboration boards to leverage group input and insights to narrow down potential ideas
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Developed high-fidelity wireframes, interactive rapid prototypes, and usability tests using existing design systems.
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Employed feature prioritization to identify and select priority features for the MVP, streamlining the development process
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Implemented waypoint filtering, offline trail downloads, and post-hike waypoint creation to enhance safety, comfort, and enjoyment during hikes
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Assessed current interfaces and Incorporated design tricks from popular hiking apps to create main screens
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Presented design rationale and assets in design critique sessions with product designers and peers, fostering constructive discussions and incorporating valuable feedback into the final design.