Elizabeth Han
💡

Elizabeth Han

Interaction Designer in San Jose, CA, she/her/hers

Looking to collaborate!

2 years ago

About

A generalist interaction designer who thrives in ambiguous problem spaces. Interested in finding human applications for emerging technologies.

Work Experience

2022 — Now

Leading end-to-end designs for remote operations of autonomous vehicles and 3D visualization of the Autonomy stack

2021 — 2021
Interaction Designer at Apple

Designed early concept for gestural interactions in space, based on AssistiveTouch for Apple Watch. Created detailed prototypes and design principles to inform future applications. Presented work to the head of Machine Intelligence and ML engineering team.

2020 — 2020
Interaction Designer at Apple

Designed a voice-only experience on the Siri Conversational
Interaction Design team for a core product feature. Led user
interviews and proposed an experience from concept to detail.

2020 — 2020
Design Researcher at CMU HCII

Conceptualized designs to improve student learning in
Smart Maker Spaces.

Education

2018 — 2022
Bachelor of Design at Carnegie Mellon University
Pittsburgh, PA

Awards

2022

For project 'Open Door Museum' under the category 'Design for Social Impact'

2022

For project 'Open Door Museum' under the category 'Connecting'

2021
School of Design Merit Award from CMU Design

Junior Year, Environments Track

“The Merit Awards recognize students in each cohort who have excelled in their work, shown great improvement, helped and supported their classmates. Awardees are selected by School of Design faculty members.”

Projects

2021

A speculative AI speaker aimed at making AI algorithms more transparent to its users. Created an interactive prototype using novel fabrication methods.

2021

2022 IxDA Interaction Awards Finalist

A network of community exhibitions to democratize museum curation. Built a working prototype using Arduino, Javascript, and Firebase. Funded by the STUDIO for Creative Inquiry. Exhibited at “Future of Museums—Beyond the Museums Walls.”

2020

A collaborative painting game for students to connect remotely. Built a working prototype using Javascript and Socket.IO.