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Work Experience
Spatial computing researcher, School of Design
AR Interaction Designer, CMU ETC
Resident Assistant
Designed a new interactive exhibit installation. Intern on the interactive team. Worked with PMs, architects, computer vision engineers, and head art director. Prototyped and implemented advanced real-time graphics and interactions in Unity with HLSL, C#, and compute shaders. Made contributions to a proprietary fluid simulation engine, and created a tree simulation library.
Intern on the Software Product Design team. Aligned with PMs, developers, AI engineers, test drivers, and other stakeholders across five teams to build a core product for self-driving trucks as the principal designer. Also led handoff and user testing. Created company-wide design systems for data visualization.