Serena
💌

Serena

strategist, researcher, writer in toronto / vancouver, she/her

thinking about how institutions invest in future generations by creating mentorship programs focused on relationships rather than transactions

10 months ago

About

I'm embedded in how the technology landscape cultivates connection. I prioritize joy, time on the mountains, and thinking about the future. 🌱🔮🌱

writing: clippings.me/chaoserena

Projects

2023

"CxD is a crowdsourcing and research project in an effort to learn from digital communities and to create the resources they need to thrive."

As a researcher and project manager for the initial 4 months of this project, I identified patterns across a crowdsourced directory of digital spaces and oversaw multiple workstreams to encourage knowledge sharing and partner cohesion. The directory is live at newpublic.org/directory

Research and project management through:
• Pattern Recognition (analysis of crowdsourced data)
• Stakeholder Management

Project details and key learnings in the page below (contact for pw):

2022
Global Creator Needs at Big Tech client

At Gemic, I managed research operations for this project while supporting research synthesis and content delivery. The goal was to provide a foundational understanding of creator's needs in each market, uncover global creator insights, and study the user experience of their product's recent launch.

This on-the-ground research study spanned 6 markets across North and Latin America (Canada, Mexico, Brazil), and South Asia (India, Bangladesh, Indonesia) where I was the point of contact for in-field logistics, recruitment, and local vendors.

💭 Reframing how the client thinks about *their* creators, focusing on the platform's strengths rather than the mainstream definition of creators

Product strategy through:
• Qualitative Research (desk research, market immersions, in-field ethnography)
• Market Insights across 6 markets
• Product Recommendations and Bugs

Project output samples and key learnings in the page below (contact for pw):

2022
Young Adults in Western Europe at Big Tech client

At Gemic, I led a foundational ethnographic research project to understand social media expectations and needs from young adults in Western Europe (Spain, Germany, UK) for product implications and a closer understanding of users.

Product strategy through:
• Qualitative Research (desk research, diaries, IDIs and dyads)
• Cultural Analysis
• Product Implications

2022
Industrial Designers in Enterprise at Chip Manufacturer

Foundational research through:
• Qualitative Research (desk research, diaries, IDIs)
• Documenting daily workflows
• Insights and future research directions

2021
Future of Online Togetherness at Big Tech client

At Gemic, I led a 4-month foundational ethnographic research project on the future of online togetherness. This project was to equip the newly formed client team with an in-house perspective on this topic with social science-backed frameworks and design principles.

💭 Defining how the client thinks about 'remote presence' - breaking this down into how they can create moments of online togetherness

Brand strategy (at the team level) through:
• Qualitative Research (desk research, expert interviews, digital ethnography)
• Concept Frameworks
• Insights and Product Design Principles

Project output samples and key learnings in the page below (contact for pw):

2021
Future of Fast Fresh Meals at Leading CPG client

Product strategy through:
• Qualitative Research (desk research, expert interviews, IDIs)
• Innovation Platform Design
• Product Concept Ideation
• Product Innovation roadmap

2020
Nordic Snacking Opportunities at Leading European CPG Brand

At Gemic, I led the quantitative analysis workstream for this project where we prioritized opportunity areas based on projected market sizes and growth.

Innovation strategy through:
• Qualitative Research (desk research, expert interviews, market analysis)
• Innovation Platform Design
• Opportunity Sizing

2019

While managing weekly sprints, I was also the main point of contact with Facebook Reality Labs ensuring that we met their release requirements and passed QA on time.

Project management through:
• Agile Methodologies (Scrum)

Writing

2021

"By shifting from sanitized, frictionless experiences to multisensory, relational landscapes, brands and organizations can help people feel a sense of safety, community, and well-being."

Work Experience

2023 — 2023
Remote

I facilitated a research project with three partner organizations to understand the current landscape around healthy digital public spaces.

2020 — 2022
Toronto, ON

Through my 3 years at Gemic, I honed my core skills in ethnographic research, market insights, product and portfolio strategy, and project management through 14 CPG, consumer tech, and big tech projects.

2019 — 2019
Vancouver, BC

I managed weekly sprints for a cross-functional team through parallel development cycles of Gadgeteer on Oculus Quest (VR, released) and Magic Leap (AR, unreleased)

Education

2014 — 2019
Bachelor of Applied Science in Electrical Engineering at University of British Columbia
Vancouver, BC

Certifications

2022 — 2024
Certified ScrumMaster from Scrum Alliance

Contact

Are.na
Substack
Twitter