
About
Hey! I'm Chasen, a graduate from UC Santa Barbara with a degree in Psychological and Brain Sciences.
The essence of video games is to provide a great UX, and I leverage my experience creating and playing them to imagine truly user-first products and features.
Work Experience
• Conducted UX consultation for clients, highlighting user pain points and offering catered solutions
• Designed and developed front-end for various products, iterating until clients are 100% satisfied
• Developed and oversaw creation of gold-standard training datasets
• Expanded dataset size by 250% using data augmentation without compromising data integrity
• Facilitated best-practice model tagging
• Contributed to finding product market fit and redesigning core features for a fast-growing, Y Combinator startup.
• Responsible for user research, user testing, wireframing, and prototyping for iOS.
• Worked directly with engineers and founders to align vision and ensure smooth implementation.
- Contributed to the Fortnite Player Journey and Social
Team - Responsible for problem definition, exploration,
wireframing, and prototyping for PC and Console - Communicated with stakeholders, product manager,
engineers, visual designers, and ux designers to ensure
cohesiveness and proper implementation. - Provided a smooth handoff to engineering through
feedback sessions and construction of production spec - Designed user flows that resulted in tangible and
quantitative improvements for players.
- Explored and identified problem areas within the
Destiny 2 storefront with the Commerce team - Fostered collaboration with UX and Engineering to
promote consistency on designs - Designed smart and elegant user flows across several
projects.
Projects
Improving mental health and the remote learning experience