Bill Le
🙂

Bill Le

UX/UI Designer in Boston, MA, He/Him

Looking forward any entry level opportunity. Will do unpaid work or internships. Please hit me up!

2 years ago

About

I’m a UX/UI designer based in Boston. I’m interested in creating thoughtful & meaningful interactions between people, product and context. Apart from design, I love to take part in photography, minimal­ism, cinema.

Side Projects

2022

Designed a mobile-web app for ordering drinks at a fictional brewery. Focused on brand identity, tone, language and visual design as well as created a user experience journey to accompany the case study. A short story, juxtaposed with prototypes and imagery to communicate the features and functionality of the app through the eyes of a potential customer.

2021

Revamped Apple’s Native podcast app on iOS. Discovered many pain points from my own experiences and felt the design and structure was overlooked. Focused on improving usability, navigation and adding features that would improve the listening experience as well as appeal to power podcast users. (Note: I do not have any affliation with Apple)

2020

Redesigned Boston’s park paying app to create a more efficient user journey as well as refresh the visual design. Focused on optimizing the main user flow and implemented a “quick park feature which reduced the amount of clicks by 50%. (Note: I do not have any affiliation with ParkBoston)

Work Experience

2018 — 2019
Boston, MA

Practiced empathy through styling and service in a customer-facing role. Provided customers with high level of service, through styling advice and product knowledge. Maintained organized, presentable merchandise in order to drive sales and have visual appeal.

Education

2013 — 2017
Bachelors of Science at University of Massachusetts, Boston
Boston, MA

Biology

Certifications

2021
Google's UX Design Certificate from Coursera

Completed a rigorous training designed for entry-level job readiness. 15 modules included topics like: UX research fundamentals, inclusive design, low-fidelity and high-fidelity prototypes, and tools like Figma and Adobe XD.

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