Alex Miller

Alex Miller

Art and code in Seattle, WA, He/him

About

Software engineer, artist, writer and teacher

Projects

2021

Each poster in the Living Prints series was algorithmically generated when ordered, sampled from an ecosystem of simulated organisms. No two posters were the same.

2019
Black Hole

Digital organisms multiply on the wall, until they are destroyed by the press of the button.

2017

An interactive installation that consists of a projection mapped geometric grid structure modulated via a control panel.

Two versions of this piece at different sizes have been presented: one in 2017 at 8' x 5', and a smaller version in 2019.

2017

An interactive installation with a custom "Light Cube" controller. Users are invited to twist and turn the Light Cube, whose rotations are mapped to color changes in the cube itself, as well as projected digital graphics.

Presented at Lusio Light Festival 2017, Seattle Art Museum Remix 2019, Glass Box Gallery 2019

Writing

2024

A short story with light interaction about Pandora's Box and Conway's Game of Life.

"The books would not unlock the secrets of the universe, but they could unfold those mysteries before you, splaying their incomprehensibility out onto the page, making legible the unknowable."

2023

A personal essay about the importance of grids in my own life and the world at large.

"I think we project grids outwards onto the world from within ourselves, shining their structure from our minds. We radiate grids."

Work Experience

2022 — 2024
Remote

Back-end infrastructure for model training & inference

2020 — 2022

Computer vision for medical diagnostics in developing countries

2016 — 2017
2013 — 2015
Software Engineer at Google

Front-end for ads reporting tools

2012 — 2012
Software Engineering Intern at YouTube

Intern on the YouTube player team

Education

2009 — 2013
B.A. at University of Washington

Computer Science