Supercharge has been my first product-design project. It is an iOS app planned to not be distributed via App Store.
Exactly, no App Store
It follows an extract of a pitch deck we wrote 1 year ago at Supercharge.
The Problem
It’s a topic that makes headlines almost every day — users/developers/businesses in the Apple ecosystem want the ability to install apps that Apple doesn’t like, theme their device, distribute apps without paying Apple a 15-30% “tax”, and so on.
Historically, breaking out of this so-called walled garden has required complicated and extreme measures: hacking (“jailbreaking”) your iPhone, using glitches that get patched once Apple gets wind of them, or giving up entirely on the ecosystem and switching to Android.
Our Solution
At Supercharge, we're building a revolutionary new product: an iOS app that cuts out the middleman, enabling decentralized app distribution outside the App Store, as well as infinite app customization. Supercharge has two core features, which put users, developers, and businesses back in control of their experience:
Distribution
Supercharge provides multiple options for app distribution, which are simple for both users and developers. Developers can:
-
Add an Install with Supercharge button to their website with one line of code. Provide a download link to a .ipa file, which users can then open inside Supercharge
-
Offer apps through our own Supercharge Store, which makes it easy for users to discover them.
Customisation
Supercharge also provides powerful tools to customize apps by adding tweaks. Tweaks give users and businesses complete control over the functionality of their apps.
Tweaks can be created on-device using a no-code graphical editor, or with a programming language that we created ourselves, called ObjectiveScript. Just like apps, tweaks can also be shared through the Supercharge Store.
End of extract
The macOS Installer
iOS App
Website
I had a lot of fun building our (unfinished) landing page refresh. Many details there. I personal prefer it on mobile views.