About
Product Designer currently working in EdTech.
Work Experience
Principal Product Designer:
In collaboration with leadership, I spearheaded the design of critical initiatives, including Juniper's Parent App.
I directed exploratory efforts for new projects, addressing critical customer challenges throughout their journey, resulting in a measurable improvement in user experience.
I engaged in cross-functional projects spanning brand and marketing design, achieving a unified and consistent design language across Juniper's offerings.
Head of Product Design:
I managed the Juniper product design team, guiding them through complex challenges and fostering a high-performing team environment.
Developed and implemented the strategic vision and design foundations for the "OneJuniper" initiative, significantly enhancing product cohesion and user experience.
I conducted an extensive audit of Juniper's product suite and design practices, which substantially elevated design maturity and product quality.
I partnered with product management on high-stakes projects, such as the Sonar re-development, ensuring design excellence in critical product areas.
Spearheaded the full company-wide roll out of Figma & Figjam, significantly increasing cross-functional collaboration
Freelance design work for numerous clients including: The Alliance Party of Northern Ireland, Northern Ireland Science Park and Queens University Belfast.
Led design initiatives for flagship projects such as Impero Classroom, driving significant improvements in user engagement
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Played a pivotal role in critical milestones, including Impero’s Initial Public Offering (IPO).
I facilitated design thinking workshops, empowering team members to foster innovation and creative problem-solving.
I directed creating and adopting a comprehensive design system across the company, streamlining design processes and enhancing product consistency and quality.
I engaged directly with schools to deepen my understanding of customer needs and product usage in daily operations, creating more user-centric design solutions.
Helped shape the product vision and swiftly created high-fidelity designs and prototypes, accelerating product development and market readiness.
I produced a range of design deliverables, from high-fidelity concepts and low-fidelity wireframes to interactive prototypes, while prioritising translation and accessibility, enhancing user inclusivity and engagement.
Effectively presented designs to key stakeholders, navigating the intricacies of adhering to an established design system within a large-scale organisation and ensuring coherence and scalability.
Projects
Organised and ran a conference for over 300 young people in Derry, Northern Ireland:
- 12 Speakers, including speakers from from Sony Playstation, CoderDojo and Mojang.
- 500 Attendees
Organised and ran a conference for over 300 young people in Derry, Northern Ireland:
- Crowdfunded over £5000 in under 14 days
- 12 Speakers
- 500 Attendees
- 250+ Pioneers on launch
- 25m reach on launch
- Featured in The Telegraph, The Next Web, The Verge, The Guardian
- Supported by Sir Richard Branson, Stephen Fry, Steve Wozniak & others
Beautifully-designed spaces in schools around the world, where young people can learn to code.
• 500+ Thinkspaces worldwide
• 25m reach on launch
• Featured in The Times, Forbes, BBC World News, WIRED
• Supported by Sir Richard Branson, Stephen Fry, Steve Wozniak & others